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SlamDunk
08-20-06, 07:10 AM
Lots of new Gothic 3 info (spoilerish!), including minimum and recommended system requirements.

http://gothic.rpgdot.com/index.php#50461

For the 25.000 lines of dialogs 62 different voice-actors were used. That is about 18 hours of spoken dialog.

Minimum
2GHZ
512MB RAM
128MB Graphics card

Recommended
3GHZ
1024MB RAM
GeForce 6800
Screenshots of the Desert region

http://www.jeuxvideopc.com/images/screenshots/8675/gdf_wn/71.jpg

http://www.jeuxvideopc.com/images/screenshots/8675/gdf_wn/72.jpg

4 small ones:

http://www.vidaextra.com/archivos/images/gothic31.jpg http://www.vidaextra.com/archivos/images/gothic32.jpg

http://www.vidaextra.com/archivos/images/gothic34.jpg http://www.vidaextra.com/archivos/images/gothic36.jpg

Edge
08-20-06, 07:42 AM
Looks pretty nice, I'd say that the minimum requirements are justified. I'm hoping that the fog won't be to distracting, it's hard to tell if the view distance in these shots are just because it's supposed to be a sandy environment or if the horizon is always going to be that short (which is still pretty far, but you can see how the terrain sort of cuts off).

K007
08-20-06, 08:50 AM
Feels like Source Engine..

jAkUp
08-20-06, 12:06 PM
Wonder whats the minimum graphics card requirement, does it require an SM2.0 card?

SlamDunk
08-20-06, 01:15 PM
Hi jAkUp. Minimum is DirectX 8.0 video card.

a12ctic
08-20-06, 01:48 PM
is that a 2ghz intel p4 class chip, or what? 2ghz doesnt mean a whole lot...

ArturNOW
08-20-06, 02:18 PM
is that a 2ghz intel p4 class chip, or what? 2ghz doesnt mean a whole lot...
I think it's something like P4 2GHz or Athlon XP 2000+.

nekrosoft13
08-20-06, 02:42 PM
"For the 250.000 dialogs 62 different voice-actors were used. That is about 18 hours of spoken dialog."

hell yeah, it will actually be interesting, not like that oblivion bull****, where everyone says the same ****ing thing

Arioch
08-20-06, 02:55 PM
Looks very promising and I really enjoyed the last 2 versions. My only concern is how buggy the game will be - I seem to remember a lot of issues on the last one.

-=DVS=-
08-20-06, 04:02 PM
Meh so what if graphics are nice, if enviroment feels dead like in Oblivion 1 , then its crap. Im waiting for AI , eviroment interactivity , evolution so world around you feels alive !

SlamDunk
08-20-06, 04:31 PM
-=DVS=-,

Have you played Gothic and Gothic 2: Night Of The Raven? If you have then you'd know that the world will definitely not feel dead and lifeless.

a12ctic
08-20-06, 05:19 PM
oh oh i might be installing windows for a while with this and nwn2 coming up soon :(

|MaguS|
08-20-06, 05:29 PM
I don't care how good this game looks as long as it controls anything like the previous ones it will be craptastic.

Zelda_fan
08-20-06, 05:34 PM
I don't care how good this game looks as long as it controls anything like the previous ones it will be craptastic.

The controls are not designed to be "intense" or a button masher. They are designed to be strategic. I hope they keep the exact same control scheme from Gothic 2.

|MaguS|
08-20-06, 05:56 PM
The controls are not designed to be "intense" or a button masher. They are designed to be strategic. I hope they keep the exact same control scheme from Gothic 2.

You can be strategic and not have a retarded layout...

Becoming
08-20-06, 06:23 PM
I really hope the "hero" this time around isn't animated like an ice skating pansy when you run and turn.

SlamDunk
08-20-06, 07:49 PM
You can be strategic and not have a retarded layout...
Hmm... let's see... here's the "retarded layout" I use in Gothic 2: Night Of The Raven.

- WASD + mouse = movement / fighting
- Left button = fighting / action (use, pick up etc.)
- Middle button = draw weapon (hold + AD = select spells)
- Right button = cancel/end action, skip conversation etc.
- Wheel = camera distance
- F = first person view
- Alt = jump / drop inventory items
- Shift = walk / avoid falling from ledges

Phew... clearly only a MIT graduate can manage controls like that.

CaptNKILL
08-20-06, 08:00 PM
I hope they release a demo of this.

Arioch
08-20-06, 09:48 PM
I forced the game to run in first person mode and it helped with the immersion quite a bit.

Also, Gothic games feel more alive than the Elder Scrolls games do although Oblivion felt less static than Morrowind did. They remind me of how the latter Ultima games were in that respect.

wnd
08-21-06, 11:57 AM
Still eagerly waiting...

I hope they will not break the controls. The best thing they can do is to allow real gamers to use the classic controls and, if that can be done without breaking everything, have FPS-kind controls for people who want to spoil all the fun. ;-)

True, Gothic and Gothic 2 both have great variety of scripting bugs, but they come nowhere close to bugs in BF2 (1.3). ;-)

a12ctic
08-21-06, 12:03 PM
True, Gothic and Gothic 2 both have great variety of scripting bugs, but they come nowhere close to bugs in BF2 (1.3). ;-)

That is so true, people always complain about the gothic bugs, but bf2 is hundreds of times worse, it just makes me laugh...

Becoming
09-12-06, 09:29 PM
New video up on 3dgamers. It's almost 6 minutes of developer narrated gameplay footage.

http://www.3dgamers.com/dlselect/games/gothic3/gothic3_general_0004.wmv.html

Aaand, bam! Pre-ordered. Looks to be what I'd hoped it would. I cant wait to dig into it. :D

-edit- Also up on Gametrailers now: http://www.gametrailers.com/gamepage.php?id=1621

SH64
09-12-06, 11:47 PM
Umm .. it just went Gold!! do you guys know that ??

nekrosoft13
09-13-06, 12:41 AM
Umm .. it just went Gold!! do you guys know that ??

good news!!

wnd
09-13-06, 04:44 AM
While I have great expectations for the game I have some reservations too. It's very likely I will buy the game but I have to get to try it first. I want to make sure new fancy graphics have not spoiled the storyline, and that they have not screwed up the controls.