PDA

View Full Version : LCD monitor advice needed


LateQ
09-06-06, 03:08 PM
Hi all

I`m thinking a monitor upgrade and got interested in the new (well...at least to me :p ) 20" LCD monitors which have native 1400x1050 resolution.

I now have a 17" lcd with 1280x1024 resolution and my 6800gs is able to handle decently everything what I play with it. Somehow I donīt think that it will be enough with 1600x1200 which is the main resolution above 19" LCDīs. And my eyesight could be better too :p

So far Iīm interested in Samsung 203B or LG L2000ce.

Reviews of those are quite rare so I was wondering if anyone here is using one of those or something similar.

So whatīs your advice or thoughts about these?

Thanks in advance,

LateQ

Xion X2
09-06-06, 04:17 PM
I haven't seen many 1400x1050's. I like mine; it's a 20" Widescreen ViewSonic 1680x1050 which is becoming a popular resolution. Games look really crisp/clear on it--significantly better than the 1280x1024 Dell LCD I used to have.

I also like the widescreen ratio much better. Never thought I would, but after 5 mins of gaming I was hooked.

DarkJedi664
09-06-06, 04:22 PM
Widescreen is the ONLY way to go. I'd get a 24" 2407WFP if I were you (and had the money to).

LateQ
09-07-06, 01:43 AM
That viewsonic 2025 wm monitor is also in my price range. (Barely..:p ) So what is your estimate about the loss of framerate.
Or is it good what becomes scaling?

And how big fonts you are using in windows? Since with my current monitor I`m already using 133% font size.

Thanks in advance,

LateQ

Xion X2
09-08-06, 01:45 PM
That viewsonic 2025 wm monitor is also in my price range. (Barely..:p ) So what is your estimate about the loss of framerate.
Or is it good what becomes scaling?

I would estimate about a 15-20% drop in framerate by going from 1280-->1680. It really depends on the game, but for the most part I'd say that's accurate.

I know I'm running a strong video card, but I can play every game I have at 1680x1050 except Oblivion at max graphics settings and get right around 60FPS. Oblivion drops down around 35-40FPS average. The good thing is that it scales down fairly well. Some games I have scale down to 1280 (Just Cause demo and Prey, for example) and still look great. As for Oblivion, I just cut the res down to 16x9. It smushes the picture just slightly, but it's barely noticeable and I get 10-15FPS more than I do at 1680x1050.

And how big fonts you are using in windows? Since with my current monitor I`m already using 133% font size.

I keep it at the native res, but I think I have large fonts with clear type turned on. Can't remember for certain. I have good eyesight, but I don't think 1680 makes them hard to read at all.

If I were you I'd go with a 1680x1050 monitor. It'll give you better image quality and offer you the same flexibility to scale down that the other one would.

nekrosoft13
09-08-06, 02:58 PM
1280x1024 = 1,310,720 pixels every frame

1680x1050 = 1,764,000 pixels every frame

thats about 26% more pixels, about 26% drop in performance.

MustangSVT
09-08-06, 03:20 PM
I don't think your 6800GS will be quite up to par to play games at 1680x1050 or such. My advice would be to hold on to your monitor, and run dual monitors maybe?

For example, on my rig with X1900XT, I've got a Dell 24" with 1920x1200 and my older Samsung 17" LCD with 1280x1024 native. The games that can't handle 1920x1200, I play them on the smaller LCD at 1280x1024.

Anyway, my advice is, these modern widescreen monitors with 1400x900 or 1680x1050 or 1920x1200, I don't necesarily like scaling on them (if running non-native res). Maybe it's just me and I have good memories of running 1024x768 on my older 17" CRT, but I remember it looking a bit better than 1024x768 on my 17" LCD. I guess ideally you'd want a nice 19" CRT that can do 1600x1200, and one of these widescreen LCD's be it 1680x1050 or 1920x1200 for those games that can handle it. Anyway point being, you will be forced to upgrade if you want to keep running native resolution (hopefully you know this by now). It's not THAT big of a deal, but lower than "native" resolutions did work better on my CRT monitor (or so I remember).

I'm just grumpy at the moment because the dell 2407 which I ahve doesn't support 1600x1200 with vertical bars (basically native resolution mode). If it did, I would be running around saying it's the greatest monitor ever made. :(

ynnek
09-08-06, 03:22 PM
LCD scaling has come a long way.. Try it.. unless the game has some really thin lines and text, you probably won't be able to notice it much, if any at all.

Adding custom 16:10 resolutions gives you more options too.. like 1024x640 and 1280x800.. Adding them sometimes opens them up for games.

nekrosoft13
09-08-06, 03:36 PM
I'm just grumpy at the moment because the dell 2407 which I ahve doesn't support 1600x1200 with vertical bars (basically native resolution mode). If it did, I would be running around saying it's the greatest monitor ever made. :(

ati can't add custom res?

i can add custom resolutions with my nvidia card, plus the driver has an options for scalling and keeping the correct aspect ratio

ynnek
09-08-06, 04:33 PM
ati can't add custom res?

i can add custom resolutions with my nvidia card, plus the driver has an options for scalling and keeping the correct aspect ratio


You know, during a brief moment when I had to switch back to my old backup 9600XT, i couldn't figure out how to add custom resolutions.. then agian, I'm completely unfamliaiar with the new catalyst garbage.


But, if worse comes to worse, you can always use a program like powerstrip to add in a custom resolution.. I actually did that on my work laptop, which uses an ATI vid chipset thats no longer supported by the newst ATI driver vers, to add in 1680x1050 support.

Heinz68
09-08-06, 08:52 PM
Widescreen is the ONLY way to go. I'd get a 24" 2407WFP if I were you (and had the money to).The Dell 2407WFP has a long list of problems. Actually in some ways the older 2405WFP is better monitor.
Many post at Dell Monitors Support Forum (http://forums.us.dell.com/supportforums/board?board.id=dim_monitor) will describe the problems.

I believe many people compromise and buy the monitor because when on sale it's cheap, also a lot depends what the monitor is going to be used for.

I decided not to compromise and wait if Dell ever will fix the problems also the BENQ FP241W (http://www.benq.com/products/LCD/?product=812) should be out this month with full HD 1080p support and HDMI interface.
So I will see how that one works.

When I buy the new monitor I will also use it as HDTV, so another choice is Westinghouse LVM-37w3.
I think 37" widescreen would also be great for gaming at 1080p native resolution.

LateQ
09-09-06, 05:46 AM
Thanks all!

Man, a lot of thoughts here. :D

Well, so far I know that viewsonic 2025wm is very good monitor (better panel) altough it has some DVI connector problems.

But I think that performance hit is too big. So scaling becomes very important feature. At least my current Hitatchi is awful at scaling.

1280x1024 = 1,310,720 pixels every frame

1680x1050 = 1,764,000 pixels every frame


AHHAH! Good point! Heureka!:D

So crunching some numers yields that , correct me if I am wrong, that best scaling results probably are achieved with correct aspect ratio.

So if the game only gives 4:3 resolutions then 4:3 monitor would be the best option. Since my current monitor is 5:4 it is scaling poorly.

Of course newer games are designed with wide ratios but the old ones are not.

Thanks in advance,

LateQ

superklye
09-09-06, 11:52 AM
I love my Samsung 204b. :D