View Full Version : A question of nvoglnt.dll

09-08-06, 02:06 AM
I've been trying to get Scorched 3d (uses openGL) to work on my system for days now. Turns out if I remove nvoglnt.dll then the game works, but very poorly. Like I'm not even using a card. Is there a way to make this file work better?

09-08-06, 09:46 AM
Try changing the OpenGL version with RivaTuner.