View Full Version : Lumines Live on 360 Marketplace

10-18-06, 05:02 PM
For those of you that fell in love with Lumines on the PSP and own a 360 you are in for a real treat!! Lumines Live is up on the marketplace and it is amazing! It's all about High Def, surround sound puzzle goodness. It's 1200 points but I feel it's definitely worth it! Go take a look! :thumbsup:

10-18-06, 05:20 PM
Dam, Im gonna hook my X360 up once I get home so I can get it. Im a lumines *****. Love the game!

I heard they are also going to have microtransactions with it aswell.

10-19-06, 02:06 AM
I dont like tetris games :(
Ive tried it for the psp but it wasnt my cup of tea :p

10-19-06, 03:01 AM
lumines > tetris.

10-19-06, 04:03 AM
lumines > tetris.

yeah but it the same genre :p

10-19-06, 06:07 AM
From IGN http://xbox360.ign.com/articles/740/740214p1.html

IGN: What do you think people's reactions are going to be when they see the core game -- and all these additional packs? Are you worried that people will feel they're getting charged too much? Or that they're going to complain that all these packs should be put into one game? (...)

Tetsuya Mizuguchi: So, there are a lot of components to the answer, but yes, it's a bold move. But it's actually just taking the next step to a challenge and we believe this is the way of the future. With regard to the pricing, yes, there will be users that are optimistic, but it's really more about the business and the platform. The way we're providing content to users is changing. The easiest way to compare things is the way we buy music now. We went from cassettes and albums and CDs to downloading games on iPod. We're talking about games, but if you look at the last time you went to Amoeba or Tower Records and bought 10 CDs, versus when you're at the airport or at home or wherever you download music and downloaded songs, you're really only going to buy the songs you want. You're only going to purchase maybe two songs out of the whole album. So, it's really up to you, the user, the gamer, the listener, what you want to buy, play, or listen to. It's up to you as to what you're comfortable with spending.

So yes, Lumines has this image. It was a successful launch title on PSP and it came in a package, it came on a UMD. And now it's not. So now people are worried. And maybe even upset that they can't even get the full pack in one software product. But really, it's just changing the way we provide the content. So, Q Entertainment is trying to take advantage of the way the XBLA model works. So, in our eyes, the game doesn't have to come in a package. We just feel like we're shifting our audience and we're starting to deal with different people. That's not to imply the PSP and Xbox Live users are that much different, but naturally, the way we are accepting media, goods, music, and games, we ourselves are changing our attitudes. So we're trying to follow a new path. So at the same time the audience is changing, we're changing along with it. We think this is the way of the future.

There is another analogy, and it's not perfect, but in Japan there was a year that bubble gum sales dropped dramatically. There was a research company that went out and studied why sales of gum dropped so dramatically. They learned that the rival for gum was cell phones. It's true. It was done by an independent company and it was legitimate research. But at least in Japan cell phones actually replaced the human desire or need to pulling out a piece of gum. People pulled out their cell phones instead. The story illustrates how groups of people are changing in their desires and buying patterns. So, if you step back and look at the whole industry and see how things are changing, then this move with Lumines isn't such a big deal.

For a while, and we're already started seeing this, I feel there will eventually be a tug of war between users owning or purchasing a software packaged item versus those who are getting used to buying downloadable content. We have seen a little of this and we're going to see even more in the future. So, it's almost to a point where those two groups are going to have a, well, not a fight, but a tug or war. That leads into general entertainment, and games, depending on whom you speak with, are generally considered mass entertainment. Just having an internal tug of war within our own industry is interesting. But we may even come to a point where, movies, and TV and music aren't the games rival. We may even discover that there is something else that's a big challenge to us. So, Q Entertainment is a game studio, but it's always on the forefront of our minds to provide a new experience to the user, something that's the way of the future. We constantly think about that, and we want to fulfill the desire of the user in that perspective.

Has someone computed how much the retail PSP version costs versus the basic Lumines on Live + all the additional packs ?

10-19-06, 11:25 PM
Lumines is like a crack addiction x 1000000000000000

I had to force myself to stop playing, and right now this game is all that's on my mind.

10-19-06, 11:27 PM
This is what Lumines totally does to you.


10-20-06, 08:06 AM
Im think im going to pass on this Lumines release for the time being... I find it messed up that the sell the entire game in "packs". I can't wait for the PS2 release though!

10-20-06, 12:10 PM
I really wanted this and even sold my PSP version in anticipation but I dont like that there nickle-and-diming it. I'am just going to get part 2 for the PSP.

10-28-06, 12:21 PM
So I finally got my 360 back and Lumines is crazy awesome. Too bad it's so many points though . . . .

10-30-06, 01:16 AM
yeah and I think one reason is the 50mb limit xblive has on arcade games...
but they could still rls the additionall packs for free :thumbdwn:

10-30-06, 06:18 AM
Im think im going to pass on this Lumines release for the time being... I find it messed up that the sell the entire game in "packs". I can't wait for the PS2 release though!

The total cost of the game and all of the packs is equal to the price of the PS2 release you are looking forward to.