PDA

View Full Version : Will 3DMark03 ever become popular?


Pages : 1 2 3 4 [5]

TheTaz
03-02-03, 07:00 PM
Originally posted by Cotita
I think the reason why 3dmark 2001 became so popular is because of its MAX-FX engine. People tought there were going to be several games based ot that engine, unfortunately only Max-Payne used it.


Hmmm... Well... so far my Geforce 3 Ti500 still runs games well... and since there are no DX9 games out... I have no reason to upgrade to a DX9 card, OR Benchmark.

While it's true I got 3DMark2001 before my Geforce 3... it was more or less to compare the scores for after I bought my Geforce 3 vs my Geforce 2 GTS. My point is, it had nothing to do with Max Payne... matter of fact... I think that game is a POS. :p

As for 3DMark2003... I prolly won't download it until just before I'm ready to buy a DX9 Card.... but I *Will get it, eventually* (Prolly NV35, R350, or NV40 is when I'll upgrade)

/shrug

I've pretty much changed my "Video Card Upgrade Strategy"... I used to buy 'Top o' the line' every 14-18 months. Now... I'm just gonna buy "Budget" of DX(?) games that are out.

For example... by the time there are an *abundance* of DX9 games out... the "budget DX9 card" should prolly be within the NV40-NV45 area, which will be a buttload faster than my Ti500.

I'm getting really sick of spending $300+ a pop for video card.... then a couple months later something comes out that beats the pants off it for less money (Ti4200) :mad:

I mean... who the hell NEEDS 300FPS in current games???

Taz

StealthHawk
03-02-03, 07:25 PM
Originally posted by TheTaz
I mean... who the hell NEEDS 300FPS in current games???

no one...but the boon of upgrading for the past few years has been that newer cards allowed you to use features like FSAA and AF at a higher framerate than previous cards :thumbsup:

with all the new cards coming out there will definitely be some price shuffling.

TheTaz
03-02-03, 07:46 PM
Originally posted by StealthHawk
no one...but the boon of upgrading for the past few years has been that newer cards allowed you to use features like FSAA and AF at a higher framerate than previous cards :thumbsup:

with all the new cards coming out there will definitely be some price shuffling.

Yeah... I turn on FSAA and AF for older games that my rig / card can still handle without stuttering... newer games without FSAA and AF doesn't bother me much, cuz I know eventually I'll have a card that can play em with FSAA and AF on. As long as the DX8 stuff works without stutter, I'm happy. When the DX9 games come out... I'll pretty much feel the same way with a DX9 card. :)

Taz

EDIT: And I don't play over 1024x768 on a 17" monitor. If I had a larger monitor, I'd prolly play higher resolutions... but on a 17"... 1024x768 suits me fine. /shrug

Admiral Horror
03-03-03, 04:58 PM
Originally posted by Cool Barn
It should be out just before NV30 ;)

LOL, so March 2004 it is?

Btw, who is planning on taking a second mortgage to buy GFFX?

:D

tamattack
03-04-03, 01:51 AM
Originally posted by tamattack
As a consumer, would you care if Doom III is compiled from C vs. C++ source? No, you just care if the game runs as promised. What's the difference here?

Put another way: Why do you care if I use 5 words to describe something which takes you 15?

Originally posted by K.I.L.E.R
A\ I am a consumer and I deeply care if the source was compiled from C or C++.

B\ Using 15 words instead of 5 to say the same thing is usually done to confuse people.

[A] well ok... if you care that deeply about it... :D

[B] sound like anybody we know around here? Or for that matter, like any company we like to discuss around here? ;)

tamattack
03-04-03, 01:55 AM
Originally posted by Chalnoth
I think that Futuremark's "sticking with the standards to remain neutral" is flawed. They should optimize for all video cards, not the standards.

Q: How then to guage cards released in the future?

A: Stick to the standards!

Seems obvious doesn't it? :confused:

tamattack
03-04-03, 02:06 AM
Originally posted by K.I.L.E.R
C++. :)
Because it's an extension to C. :D
Makes it easier and quicker to do some things.

You can tell by ripping the source code. ;)

Where are you getting the source code from?

But I do hear where you're coming from. It's just that I've always looked at it as a tradeoff:

- the more advanced language is usually more efficient for programmers but can produce a less efficient binary

- the less advanced language is usually less efficient for programmers but can produce a more efficient binary

Granted, these are rough generalizations on my part, but I would judge more based on the skill of the programmer than on the language used.

That is, I would prefer the product of an elite programmer using C rather than the product of a mediocre programmer using C++. It's all about the end product. ;)

Cotita
03-04-03, 02:39 AM
Originally posted by K.I.L.E.R
C++. :)
Because it's an extension to C. :D
Makes it easier and quicker to do some things.

You can tell by ripping the source code. ;)

Ooooh silly me. So I guess I can get the source code for any game right?

Kruno
03-04-03, 04:03 AM
Originally posted by Cotita
Ooooh silly me. So I guess I can get the source code for any game right?

Get it? I thought "stealing" would be the only way? ;)
Anyway, why not backward engineer? That's what the Exult team have done. :)
They never had the source for Ultima 7 either. :)

http://exult.sourceforge.net/

:D

BTW: do you always have a closed mind? Why not pray to aliens to give you the source? You can do that to. :)
I can think up unlimited ways to get the source/edit games without the source. :)