PDA

View Full Version : anybody notice a difference between multisample and supersample transperency AA?


Pages : [1] 2

sillyeagle
11-12-06, 06:05 PM
Supersampling takes a MUCH larger performance hit, yet I have yet to see any real difference in quality. Has anybody noticed a difference, or have a link to any comparison shots that show a difference?

SH0DAN
11-12-06, 06:13 PM
No,I have never noticed a difference.

knghtwhosaysni
11-12-06, 06:43 PM
http://www.xbitlabs.com/articles/video/display/g70-indepth_10.html
it's more apparent in the HL2 screenshots

monkeydust
11-12-06, 06:53 PM
Do you guys have an AA override set in your NV control panel? If so, what do you have it set to? Best bang for buck for the 8800 that performs well enough in most games?

EDIT: Found ChrisRay's rundown (http://www.3declipse.com/content/view/34/9/) of all the AA modes and performance.

sillyeagle
11-12-06, 08:23 PM
Do you guys have an AA override set in your NV control panel? If so, what do you have it set to? Best bang for buck for the 8800 that performs well enough in most games?

EDIT: Found ChrisRay's rundown (http://www.3declipse.com/content/view/34/9/) of all the AA modes and performance.

Stay away from 8xQ and 16xQ, as the performance hit is generally huge with little to no difference in quality. I have posted benchies in a couple of the AA threads here that illustrate.

4x, 8x, and 16x are the best modes to use, giving the most bang for your buck.

K007
11-12-06, 09:13 PM
If you can do 4x..then 16x is kinda free AA..thats gotta be the best bang for buck right there.

superklye
11-12-06, 09:15 PM
If you can do 4x..then 16x is kinda free AA..thats gotta be the best bang for buck right there.
How do you mean?

noko
11-12-06, 09:24 PM
I have no nVidia Control panel to set these great modes 8x and 16x :(.

sillyeagle
11-12-06, 09:34 PM
If you can do 4x..then 16x is kinda free AA..thats gotta be the best bang for buck right there.

Thats what they claim, 16x at the price of 4x, but in reality its not quite true. But still, 16x for nearly the same as 4x is in fact quite amazing.

FEAR 4x - 79 fps
FEAR 16x - 67 fps

Doom 3 4x - 105 fps
Doom 3 16x - 90 fps

Oblivion 4x - 36 fps
Oblivion 16x 30 fps

DRen72
11-13-06, 09:41 AM
The other thing is...why would you run anything over 8x when using a resolution greater than lets say 1900x1200? I typically use that resolution and I can't see a difference in AA with anything higher than 4x actually. I scale AA up to where it looks best rather than just picking 16x right off the bat. In FEAR, I really can't see a difference after 8x using 1600x1200. Others may have difference results.

|MaguS|
11-13-06, 09:42 AM
I can see a difference when running a game at 1920x1200 in AA....

OWA
11-13-06, 12:02 PM
Yeah, I can definitely see a difference.

DRen72
11-13-06, 01:49 PM
I can see a difference between no AA and 4xAA above 1900x1200, but you guys see improvements between 4x and 8x at those resolutions? I must be going blind. :-)

Back to the original thread question...I can see a difference between multi and super AA in most games that have chain link fences in particular. HL2 comes to mind.

hemmy
11-13-06, 03:10 PM
you must be blind if you cant see the difference, it is huge in fences

DRen72
11-13-06, 04:11 PM
you must be blind if you cant see the difference, it is huge in fences

Yeah, I spend too much time in caves.

K007
11-13-06, 08:36 PM
You can defeantly see the lack of AA even at extreme high ress

|MaguS|
11-13-06, 08:47 PM
I think AA is broken for me... in X3 Im seeing jaggies everywhere... and even in Oblivion its not even smooth... and SLi is barely working for Oblivion...

knghtwhosaysni
11-13-06, 10:29 PM
Honestly beyond 4xTSAA, I can't tell the difference in a moving game. Even when I compare a 4xTSAA ss to an 8xTSAA ss, the difference just seems so freaking negligible that I don't really care and just go with the better performing 4xTSAA :) But I can definitely tell a difference between supersampling transparency AA and just regular AA

DRen72
11-13-06, 11:24 PM
Honestly beyond 4xTSAA, I can't tell the difference in a moving game. Even when I compare a 4xTSAA ss to an 8xTSAA ss, the difference just seems so freaking negligible that I don't really care and just go with the better performing 4xTSAA :) But I can definitely tell a difference between supersampling transparency AA and just regular AA

I would agree with that myself...especially in higher resolutions.

jodiuh
11-15-06, 06:26 AM
Yeah, I spend too much time in caves.

You owe it to yourself to look at the fences! I'm a big fan of the BF series, currently 2142. Spyware/adware be damned...no one will keep me away from my beautifully normal looking fences. They used to "move/flutter" on the X19, but not on an 88 w/ 16x TSAA. :D

It does seem silly, but I bought my 88 for the fences! (nana2)

DRen72
11-15-06, 09:15 AM
You owe it to yourself to look at the fences! I'm a big fan of the BF series, currently 2142. Spyware/adware be damned...no one will keep me away from my beautifully normal looking fences. They used to "move/flutter" on the X19, but not on an 88 w/ 16x TSAA. :D

It does seem silly, but I bought my 88 for the fences! (nana2)

Hmm...yeah, I see that in HL2 also. They do look WAY better now. Pretty cool.

Xion X2
11-15-06, 10:05 AM
I think AA is broken for me... in X3 Im seeing jaggies everywhere... and even in Oblivion its not even smooth... and SLi is barely working for Oblivion...

I can't get anything but 16xAA to work in Oblivion. You having this problem, too?

And SLI keeps pausing and freezing up on me, but it might be due to my southbridge overheating. It was running at 82C.

|MaguS|
11-15-06, 10:50 AM
I can't get anything but 16xAA to work in Oblivion. You having this problem, too?

And SLI keeps pausing and freezing up on me, but it might be due to my southbridge overheating. It was running at 82C.

I can only get 8xAA and 16xAA (True modes, not the new versions) to work.

anticitizenzero
11-15-06, 11:47 AM
16xAA at the Cost of 4xAA = best gfx card ever :type:

J-Mag
11-15-06, 12:28 PM
The Question really should be: Can you notice the difference between no transparency AA and MS transparency AA on alpha textures?

I can't