PDA

View Full Version : transparency aa doesnt work in bf2142?


icecold1983
12-14-06, 06:41 PM
no matter what combination of settings i enable i cant seem to get transparency ss aa to work in bf2142 on my 8800, when i enable it in any manner of ways theres no improvement or drop in framerate over when its off. is this a known issue with the current drivers?

OWA
12-14-06, 06:47 PM
Shouldn't this be discussed in the driver forum?

grimreefer
12-14-06, 06:47 PM
its probly on and u dont even know it. set it to supersampling.

icecold1983
12-14-06, 07:21 PM
it is on supersampling, im seeing nothing but aliasing on all the fences. this screen is with 8xqaa and ssaa turned on

http://img327.imageshack.us/img327/4046/bf2142ssaaet6.th.jpg (http://img327.imageshack.us/my.php?image=bf2142ssaaet6.jpg)

tweaked
12-14-06, 07:37 PM
dunno what your seeing, looks anti aliased to me.

sillyeagle
12-14-06, 07:42 PM
Looks pretty damn good to me. Why don't you put up a shot with no AA so we can see the difference, I'm sure it will be apparent.

icecold1983
12-14-06, 07:58 PM
http://www.firingsquad.com/hardware/nvidia_geforce_8800_preview/images/34.png

found this on firingsquad, huge difference with the same settings

sillyeagle
12-14-06, 08:16 PM
http://www.firingsquad.com/hardware/nvidia_geforce_8800_preview/images/34.png

found this on firingsquad, huge difference with the same settings

Yeah that shot looks good too. I bet if you actually turn TAA off you will see the difference, like I suggested.

icecold1983
12-14-06, 08:53 PM
ok heres 2 screens, with and without traa

without traa

http://img267.imageshack.us/img267/8274/notraavx8.th.jpg (http://img267.imageshack.us/my.php?image=notraavx8.jpg)

with traa

http://img267.imageshack.us/img267/5549/trssaapf9.th.jpg (http://img267.imageshack.us/my.php?image=trssaapf9.jpg)

i dont see a difference

sillyeagle
12-14-06, 09:35 PM
ok heres 2 screens, with and without traa



Looks like both shots have AA applied. There is no aliasing that I can see on either fence. Seems to me its on even though you think its off.

If I were trying to sort this out on my system I would drop the resolution to 800x600, or even 640 if you can, that way you can examine the pixels and verify if its on or not. When the resolution is very low you can easily see the antialiasing, or aliasing, which is much harder such a high resolution.

I see ZERO aliasing on the fence in either shot, so my guess is its still forced under the global or game CP setting, though if the resolution was lower or of you did a 400% crop PRIOR to compressing the image you could make a final determination.

If you do 400% crop you will be able to see the color gradient like in the image below on the vertical pole, and not hard edge stair steping.

http://sio.midco.net/111lll/4x.jpg