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Bad_Boy
12-21-06, 10:55 AM
SEGA ANUNCIA VIRTUA FIGHTER 5 PARA XBOX 360

El espectacular juego de lucha de SEGA llega a la consola de nueva generación de Microsoft.

MADRID, LONDRES & SAN FRANCISCO (21 de Diciembre, 2006) – SEGA® of America Inc., SEGA® Europe Ltd hacen hoy público que el esperado juego de lucha de la compañía nipona, Virtua Fighter™ 5, contará con una versión para el sistema de entretenimiento Xbox 360™. Virtua Fighter™ 5 tiene previsto su lanzamiento en Europa y Norteamérica a finales de verano de 2007. La versión de PlayStation®3 de este título se pondrá a la venta el 20 de Febrero de 2007 en Estados Unidos y acompañará el lanzamiento europeo de la consola en Marzo.

“Aquellos afortunados que ya han podido jugar con Virtua Fighter™ 5 saben que va a convertirse en el referente de los juegos de lucha en la nueva generación de consolas”, comenta Matt Woodley, Director Creativo de SEGA Publishing Europe Ltd. “Lanzar Virtua Fighter™ 5 para Xbox 360™ es posible dado que contamos con una plataforma con la potencia necesaria para gestionar los impresionantes gráficos y los complejos y variados estilos de lucha de los personajes que combatirán en nuestra pantalla, por no mencionar a los aficionados de esta consola que están deseando disfrutar de un juego de lucha de primera categoría.”

En Virtua Fighter™ 5 veremos escenarios preciosistas e increíblemente detallados, evocando localizaciones de todos los rincones del mundo, en los que 17 expertos en artes marciales se enfrentarán cara a cara. Los combates, más estratégicos y técnicos que nunca, ofrecen al jugador la oportunidad de emplear los nuevos “Movimientos Ofensivos” para derribar a sus rivales desde diferentes ángulos de ataque, lo que añade una nueva dimensión al juego y supone toda una novedad tanto para principiantes como veteranos de Virtua Fighter™ 5. El juego también permite personalizar a los protagonistas seleccionando toda una colección de accesorios desbloqueables.

“La saga Virtua Fighter™ de SEGA es una de las más prestigiosas en la historia de los videojuegos”, afirma Jeff Bell, Vicepresidente Corporativo de Marketing en la División de Entretenimiento Interactivo de Microsoft. “Se trata de una franquicia que ha crecido con el tiempo y cuenta con una legión de fans en todo el mundo, además de estar excelentemente considerada por la crítica. Los aficionados a los juegos de lucha están ansiosos por probar Virtua Fighter™ 5 y estamos orgullosos de traer este excepcional juego a Xbox 360 de la mano de SEGA”

Desarrollado en Tokio por el prestigioso equipo AM R&D Development No.2, Virtua Fighter™ 5 para Xbox 360™ estará disponible en Europa y Norteamérica a finales de verano de 2007.
I think that says end of the summer for 360, not sure. Any one know spanish? :o

rek075
12-21-06, 10:59 AM
Was VF5 supposed to be PS3 exclusive? I think if FF13 or MGS4 ever lose their exclusivity, then 360 will be the HD system winner this gen.

Knot3D
12-21-06, 10:59 AM
I think that says end of the summer for 360, not sure. Any one know spanish? :o

Sorry, but this indeed seems like a nuevos “Movimientos Ofensivos” to PS3's 'VF5 exclusivity' if there ever had been any to speak of... lol

Not the magnitude of MGS4, but since I love VF gameplay, this is one more reason to merely stick with my Xb360

ViN86
12-21-06, 11:03 AM
SEGA ANNOUNCES VIRTUA FIGHTER 5 FOR XBOX 360

The spectacular game of SEGA fight arrives at the console of new generation of Microsoft. MADRID, LONDON & SAN FRANCISCO (21 of December, 2006) - SEGA® of Inc. America, SEGA® Europe Ltd make public today that the awaited game of fight of the Japanese company, Virtua Fighter? 5, will count on a version for the system of entertainment Xbox 360. Virtua Fighter? 5 have predicted their launching in Europe and North America at the end of summer of 2007. The version of PlayStation®3 of this title will on sale put the 20 of February of 2007 in the United States and will accompany the European launching by the console in March. "Those lucky people who already have been able to play with Virtua Fighter? 5 know that it is going to become the referring one of the games of fight in the new console generation ", comments Matt Woodley, Creative Director of SEGA Publishing Europe Ltd. "To send Virtua Fighter? 5 for Xbox 360? it is possible since we counted on a platform with the power necessary to manage the impressive graphs and the complexes and varied styles of fight of the personages who will fight in our screen, not to mention the fans of this console who are wishing to enjoy a fight game of first category." In Virtua Fighter? 5 we will see pristine scenes and incredibly detailed, evoking locations of all the corners of the world, in which 17 experts in martial arts will face face face. The combats, more strategic and technical than ever, offer to the player the opportunity to use the new "Attacks" to demolish to their rivals from different angle of attacks, which adds a new dimension to the nascent game and as much supposes all a newness for as veteran of Virtua Fighter? 5. The game also allows to personalize to the protagonists being selected all a collection of selectable accessories. "the saga Virtua Fighter? of SEGA she is one of most prestigious in the history of the videojuegos ", affirms to Jeff Bell, Corporative Vice-president of Marketing in the Division of Interactive Entertainment of Microsoft. "one is a tax exemption that has grown with time and counts on a legion of fans anywhere in the world, besides to be excellently considered by the critic. The fans to the fight games are anxious to prove Virtua Fighter? 5 and we are proud to bring this exceptional game to Xbox 360 of the SEGA hand " Developed in Tokyo by the prestigious equipment A.M. R&D Development No.2, Virtua Fighter? 5 for Xbox 360? he will be available in Europe and North America at the end of summer of 2007.

babelfish ftw. not totally translated, but videojuegos = videogames... also the tax exemption thing is probably wrongly translated :lol:

Bad_Boy
12-21-06, 11:03 AM
Was VF5 supposed to be PS3 exclusive? I think if FF13 or MGS4 ever lose their exclusivity, then 360 will be the HD system winner this gen.
Not sure, I think they just never announced it. SEGA is weird these days. They announce VT3 as multiplatform but not VF5. Seems like they were prioritizing their team to get things done first. Might be a timed exclusive for PS3 I think.

Anyways I wonder what the VF5 stick for 360 will look like, I wouldnt dare touch it with the d-pad.

ENU291
12-21-06, 11:05 AM
Good to know. I'm not a big VF fan but if Sega is looking to get a decent amount of sales out of the VF franchise then they have no choice but to port VF5 over to the 360.

Marvel_us
12-21-06, 11:08 AM
End of Summer 07. Can't wait to see the comparisons on this one.

Bad_Boy
12-21-06, 11:10 AM
Hmm, reading it again. Sure it doesnt matter to you guys, but I dont think this is coming out in japan. Which would be a big bulletpoint for 360 in japan.

Marvel_us
12-21-06, 11:16 AM
Hmm, reading it again. Sure it doesnt matter to you guys, but I dont think this is coming out in japan. Which would be a big bulletpoint for 360 in japan.

What do you mean not coming out in Japan? For which system?

IGN has it down for Feb 8th Japan release for PS3.

Bad_Boy
12-21-06, 11:18 AM
What do you mean not coming out in Japan? For which system?

IGN has it down for Feb 8th Japan release for PS3.
No, I mean thats what I mean by SEGA acting weird lately. VT3 and VF5 not coming out in japan for the 360. Only in japan for the PS3. It wouldnt be nothing at all to release them in japan, but they choose not to. VF5 is probably bigger in japan than any place in the world. Which is why until these versions are released, the only place in the world you can play it is on $25K japanese arcade machines.

Marvel_us
12-21-06, 11:21 AM
No, I mean thats what I mean by SEGA acting weird lately. VT3 and VF5 not coming out in japan for the 360. Only in japan for the PS3. It wouldnt be nothing at all to release them in japan, but they choose not to. VF5 is probably bigger in japan than any place in the world. Which is why until these versions are released, the only place in the world you can play it is on $25K japanese arcade machines.

360 in japan isn't that popular so I guess they felt they could skip that one.

What I want to know is, will the 360 version have online support.

Bad_Boy
12-21-06, 11:33 AM
360 in japan isn't that popular so I guess they felt they could skip that one.Probably the most reasonable answer.


What I want to know is, will the 360 version have online support.
Doubt it. Just 'live awareness", that just lets you know if someone is playing the game. PS3 has that as well.

Lyme
12-21-06, 11:53 AM
360 in japan isn't that popular so I guess they felt they could skip that one.

Probably the most reasonable answer.


However VF is quite popular in Japan, releasing a title like that would increase sales of the 360. Which would be good for Microsoft, and "if" Sony keeps having supply problems SEGA may do it simply for the sales.



What I want to know is, will the 360 version have online support.


Doubt it. Just 'live awareness", that just lets you know if someone is playing the game. PS3 has that as well.

Given that DOA4 has online support, VF5 for the 360 probably will as well, even if the PS3 version does not. It simply is a case of the 360 has a really good dev kit that includes friends lists, online support, yadda yadda yadda. While the PS3's dev kit really is not that well integrated, and has some developmental short comings which put the brunt of the effort on the developers.

Here's the joystick for the 360 http://www.gamestop.com/product.asp?cookie%5Ftest=1&product_id=802511

Bad_Boy
12-21-06, 11:57 AM
Given that DOA4 has online support, VF5 for the 360 probably will as well, even if the PS3 version does not. It simply is a case of the 360 has a really good dev kit that includes friends lists, online support, yadda yadda yadda. While the PS3's dev kit really is not that well integrated, and has some developmental short comings which put the brunt of the effort on the developers.

Here's the joystick for the 360 http://www.gamestop.com/product.asp?cookie%5Ftest=1&product_id=802511
Sega in their last interview about online has been pretty adament about not having online in VF5. Check the press release for VF5 360, theres no mention of online really.
SEGA ANNOUNCES VIRTUA FIGHTER 5 FOR XBOX 360

Premiere Fighting Game Franchise Makes First Appearance on Microsoft’s Next Generation Videogame Console

STOCKHOLM, SWEDEN (December 21, 2006) – SEGA of America, Inc. and SEGA Europe Ltd. today announced that the highly anticipated arcade fighting game, Virtua Fighter™ 5, will make its way onto the Xbox 360™ video game and entertainment system. Virtua Fighter™ 5 is scheduled for release on Xbox 360™ in North America and in Europe during late summer 2007. The game will also be available for the PLAYSTATION®3 computer entertainment system on February 20th, 2007 in North America and will be available in Europe simultaneously with the system’s launch in March 2007.

“Those people lucky enough to have already played Virtua Fighter™ 5 will know that it’s laid the foundations to become the clear benchmark for fighting games on all next generation consoles”, said Matt Woodley, Creative Director, SEGA Publishing Europe Ltd. “Bringing Virtua Fighter™ 5 to the Xbox 360™ offers us a platform with power to handle the astonishing visuals, the complex and varied fighting styles of all the customisable characters and will undoubtedly put Virtua Fighter™ 5 into the hands of a gaming audience craving for a highly polished and credible fighting game.”

Virtua Fighter™ 5 features beautifully detailed stages from around the world where players face off in fast-moving martial arts battles against one of 17 characters. Two lively new characters join the elite group of fighters, adding two new unique fighting styles for players to try and master. With more skill and strategy than ever before, players are also given the opportunity to learn and employ the new “Offensive Move” technique to take down their opponents from different angles, adding a new dimension to the game and something for both new and old fans to master. Virtua Fighter™ 5 also includes the ability to customise characters by selecting from four base costumes and a wide range of unlockable accessories and earnable items. As players win more tournaments they will not only earn costumes and accessories, but also prizes and in-game money that will allow them to buy items from the in-game shop.

“The Virtua Fighter™ series from SEGA has one of the most prestigious histories in video games,” said Jeff Bell, corporate vice president of global marketing for the Interactive Entertainment Business at Microsoft. “It’s a franchise that has grown an army of loyal fans both in arcades and on consoles worldwide, and is consistently rated extremely high by the media. Fighting game fans have been hungry for Virtua Fighter™ 5 and we can now proudly deliver this game with SEGA to Xbox 360 gamers around the world.”

Developed by the highly renowned Tokyo based development team, AM R&D Development No.2, Virtua Fighter™ 5 for the Xbox 360™ will be available across Europe and North America during late summer 2007.

Check the latest 1up interview as well.
http://www.1up.com/do/previewPage?pager.offset=0&cId=3155915

And that 360 stick is fugly. Id rather buy that DOA hori stick. But ultimately, give me one of these... ;)

http://i6.photobucket.com/albums/y239/suite53sticks/commissioned%20work/ryan-001.jpg
http://i6.photobucket.com/albums/y239/suite53sticks/commissioned%20work/ali-001.jpg
http://i6.photobucket.com/albums/y239/suite53sticks/commissioned%20work/KRSJin-001.jpg
All custom. :)

Marvel_us
12-21-06, 11:58 AM
However VF is quite popular in Japan, releasing a title like that would increase sales of the 360. Which would be good for Microsoft, and "if" Sony keeps having supply problems SEGA may do it simply for the sales.

That's assuming MS gives Sega enough "incentive" to push the game out in Japan. It's not an exclusive like Blue Dragon so I doubt it's top priority.

Given that DOA4 has online support, VF5 for the 360 probably will as well, even if the PS3 version does not. It simply is a case of the 360 has a really good dev kit that includes friends lists, online support, yadda yadda yadda. While the PS3's dev kit really is not that well integrated, and has some developmental short comings which put the brunt of the effort on the developers.

Here's the joystick for the 360 http://www.gamestop.com/product.asp?cookie%5Ftest=1&product_id=802511

No offense but have you used/seen the PS3 dev kit? I find it hard to believe EA can push out all their PS3 titles with online support and Sega can't. Especially since this isn't a launch title and has been in the works for a while now.

nekrosoft13
12-21-06, 12:13 PM
/waiting for next annoucement that VF5 was developed on 360, and ported to PS3

Marvel_us
12-21-06, 12:18 PM
/waiting for next annoucement that VF5 was developed on 360, and ported to PS3

That's a tough one since this is really an arcade port and the gpu in there is a 6800. It would be closer to RSX than Xenos but then again PS3 has Cell so.....who knows.

Knot3D
12-21-06, 12:29 PM
/waiting for next annoucement that VF5 was developed on 360, and ported to PS3

Yep. You should keep up with the news ; VF5 was developed for Sega's Lindbergh arcade system which is said to be in line with PS3's gpu.

I guess that's why they didn't bother with 360 porting costs for a Japan version.

Marvel_us
12-21-06, 12:40 PM
Yep. You should keep up with the news ; VF5 was developed for Sega's Lindbergh arcade system which is said to be in line with PS3's gpu.

I guess that's why they didn't bother with 360 porting costs for a Japan version.

Huh? Tell me how much more money it costs and how different it is to change a langauge for a game that is already visually/sfx developed. That has nothing to do with PS3/Xbox360 power.

I highly doubt that is a reason.

|MaguS|
12-21-06, 01:01 PM
Interesting... now to see the comparison. What I find the most amusing is that 1up is running a VF5 article with interviews from the development team that they keep stating its exclusive to the PS3... wonder if they knew about this move? LOL

I do find some things of interest on how this port will end up, the development team is saying that they are using the PS3 HD to speed up load times, will the X360 none HD gamers suffer due to this? Since the game was designed for Nvidia Chipsets will the graphics be the same?

Gotta give it to Sega, They kept this secret better then Ubisoft...

Guess I also will say it... if Sony keeps losing these Exclusive titles, Theres no reason for me to own a PS3. :o

Knot3D
12-21-06, 01:08 PM
Huh? Tell me how much more money it costs and how different it is to change a langauge for a game that is already visually/sfx developed. That has nothing to do with PS3/Xbox360 power.

I highly doubt that is a reason.

I guess the costs for Jp allocation really exceed their estimation of supposedly VF5 Japan Xbox360 sales then...

|MaguS|
12-21-06, 01:17 PM
This made me think of something else... DOA now finally has a competitor on the X360... Maybe they will actually develop a good version of DOA now that they can't get away with releasing BS Crap like 3 and 4.

Also, Still no online play for VF5 even if its on the X360. :(

Wonder how long until Konami announces MGS4 for the X360...

Marvel_us
12-21-06, 01:20 PM
I guess the costs for Jp allocation really exceed their estimation of supposedly VF5 Japan Xbox360 sales then...

Better than saying it's because Xenos is not an nvidia chipset, imo.;)

Lyme
12-21-06, 04:28 PM
No offense but have you used/seen the PS3 dev kit? I find it hard to believe EA can push out all their PS3 titles with online support and Sega can't. Especially since this isn't a launch title and has been in the works for a while now.

Dev kit no, the development software yes. As we both know MS goes to great lengths to design and develop their development tools, as can be seen with the release of the XNA studio. Sony on the other hand while they do have good tools, they are less polished and include less pre-written functionality in the base kit.
However when it comes to companies such as EA they do alot of multiplayer games and have already built networking kits, etc, simply from the development on windows. Sega makes alot of single console games, and simply may not have the in house technical background to do it, or maybe they just didn't want to.
Either way, having the base network connection code pre-built for you makes things alot easier than having to develop it yourself.

I'm still wondering why Activision included net play with ??tony hawk's project 8?? on the 360 and not the PS3.

However when the game is released we will see how things go, the proof is in the pudding.

Lyme
12-21-06, 04:30 PM
I guess the costs for Jp allocation really exceed their estimation of supposedly VF5 Japan Xbox360 sales then...

It is somewhat odd. They would have to make a purposeful choice not to release it in japanise on the 360. We would expect that the PS3 version has all the japanise assets already developed for, so there would be really no additional cost in turning the english 360 VF5 into a japanise one.