Gaco
12-27-06, 07:45 AM
(Please don't kill me Zelda_Fan! (xmasgrin))
I gave myself a Nintendo Wii for chrismas (with some help from my parents) and I decided to buy the new Zelda obviously because of the incredible reviews and user response. I've never really played a Zelda game before and I heard the style was a little retro, while still refreshing and entertaining, so I gave it a go.
First let me say that it was a great choice. LoZ: Twilight Princess is a great game and in complements Wii Sports (game that came bundled) just fine.
I'm a good 7-8 hours into Zelda and I think it's really good. Here's why:
The game is good in many respects (huge world, cool puzzles, nice feel of characters and gear progression, fairly good combat, wii controls are implemented well and actually a also bit of good humor), but it sure isn't as perfect as everyone, namely old Nintendo fans, are saying it is. Here's why:
*Graphics aren't that good. This is actually the smallest complain I have, that's why I'm mentioning it first. I never expected better graphics, it just would've been nice with sharper textures and a more detailed world, but graphics design makes up for it to some degree.
*Only MIDI music - what's up with that Nintendo? It's not catastrophic, but please realize that this is the year 2006, not 1986. Orchestral score for this game would've been awesome, and even some mixed-in MIDI couldn't have hurt.
*Voice acting is Missing in Action! Again this is 2006, I expect some good voice acting in a excessively hyped modern RPG/Action game like LoZ: Twilight Princess. Just look at the successful implementation in Oblivion. Just a little more introduction lines like in Baldurs Gate II would be a lot better instead of the unintelligible mumble as in The Sims
*Confined spaces and too many damn loading screens. Take the start for example. Why does the tiny area around Link's house present a loading obsticle, even for the Gamecube? Some larger areas and more detailed backgrounds without so many loading screen could work wonders. I mean wondering around in that Ordan town really felt like a confined space, a video game from 1998. Such a shame. But to be fair the only thing that really keeps the game from gaining 'eternal classic status' is the graphics and the limited leveldesign in terms of volume/size. Unfortunately this counter the epic feel.
I hope Nintendo get the messege: Oldschool retro style isn't all that great. You more or less got away with it this time, but please don't carry on practice to such a great extend in the future.
I'd still give Zelda a clean 9/10 because in the end it's long and entertaining with more intelligent puzzles, hidden secrets and gameplay features than what you would expect if you've never played a Zelda game before :)
To all the Wii/Zelda owners in here, what did you think? I was pleasently surprised since this is my first Zelda game and I thought it looked kind of semi-generic in spite of the excellent reviews (xmasmile)
I gave myself a Nintendo Wii for chrismas (with some help from my parents) and I decided to buy the new Zelda obviously because of the incredible reviews and user response. I've never really played a Zelda game before and I heard the style was a little retro, while still refreshing and entertaining, so I gave it a go.
First let me say that it was a great choice. LoZ: Twilight Princess is a great game and in complements Wii Sports (game that came bundled) just fine.
I'm a good 7-8 hours into Zelda and I think it's really good. Here's why:
The game is good in many respects (huge world, cool puzzles, nice feel of characters and gear progression, fairly good combat, wii controls are implemented well and actually a also bit of good humor), but it sure isn't as perfect as everyone, namely old Nintendo fans, are saying it is. Here's why:
*Graphics aren't that good. This is actually the smallest complain I have, that's why I'm mentioning it first. I never expected better graphics, it just would've been nice with sharper textures and a more detailed world, but graphics design makes up for it to some degree.
*Only MIDI music - what's up with that Nintendo? It's not catastrophic, but please realize that this is the year 2006, not 1986. Orchestral score for this game would've been awesome, and even some mixed-in MIDI couldn't have hurt.
*Voice acting is Missing in Action! Again this is 2006, I expect some good voice acting in a excessively hyped modern RPG/Action game like LoZ: Twilight Princess. Just look at the successful implementation in Oblivion. Just a little more introduction lines like in Baldurs Gate II would be a lot better instead of the unintelligible mumble as in The Sims
*Confined spaces and too many damn loading screens. Take the start for example. Why does the tiny area around Link's house present a loading obsticle, even for the Gamecube? Some larger areas and more detailed backgrounds without so many loading screen could work wonders. I mean wondering around in that Ordan town really felt like a confined space, a video game from 1998. Such a shame. But to be fair the only thing that really keeps the game from gaining 'eternal classic status' is the graphics and the limited leveldesign in terms of volume/size. Unfortunately this counter the epic feel.
I hope Nintendo get the messege: Oldschool retro style isn't all that great. You more or less got away with it this time, but please don't carry on practice to such a great extend in the future.
I'd still give Zelda a clean 9/10 because in the end it's long and entertaining with more intelligent puzzles, hidden secrets and gameplay features than what you would expect if you've never played a Zelda game before :)
To all the Wii/Zelda owners in here, what did you think? I was pleasently surprised since this is my first Zelda game and I thought it looked kind of semi-generic in spite of the excellent reviews (xmasmile)