cvearl
03-06-03, 05:24 PM
I thought this was interresting. It's a reply I made to someone at Rage3D that felt I was bitching about the 9600 Pro being Sub standard compared to a 9500 Pro. Whatcha all think will be the best in this $200 card shootout???
Here's the numbers. They worry me a little. I am afraid that IF the 9600 Pro is slower when it comes down to really stressing the card, I won't be able to reverse my decision to get a 9500 Pro because they will have all but vanished up here in Canada.
Herer's the facts so far... (edited to add Geforce FX 5600 Ultra)
9600 Pro Memory bandwidth = 9.6 GB/s
9500 Pro Memory Bandwidth = 8.6 GB/s
FX 5600 Ultra Memory Bndwth = 11.2 GB/s
9600 Pro Pixel and Texel speed = 1,600 MP/s
9500 Pro Pixel and Texel speed = 2,200 MP/s
FX 5600 Ultra Pix and Tex speed= 1,400 MP/s ??? That Low????
9600 Pro Triangle setup speed = 175 MT/s
9500 Pro Triangle setup speed = 275 MT/s
FX 5600 Ultra Vertices (Is that the same?) = 88
9600 Pro Rendering Piplines = 4
9500 Pro Rendering Piplines = 8
FX 5600 Ultra Rend Piplines = 4
9600 Pro Vertex Shaders = 2
9500 Pro Vertex Shaders = 4
FX 5600Ultra Vert Shaders = 2
Really looks like the final showdown is 9600 Pro vs. FX 5600 Ultra.
As for 9500 vs. 9600; What do you see in these numbers? Does the 12% memory advantage of the 9600 Pro make up for the 40% disadvantage in fill rate and the 50% disadvantage in Rendering pipelines and Vertex Shaders? If with all of this in mind, the 9600 Pro beats a 9500 Pro in stress tests, it reshapes what we have all come to understand about 3D performance and how it is delivered. I have a funny feeling that the 9500 Pro will come out on top though. If so there better still be one somewhere that I can buy. I think the only thing that they can use to truely stress these two ni a comparison will be UT2003 at max details and high res with all the eye candy enabled.
Also to quote nVidia -- The GeForce FX 5600 GPUs deliver 30% more performance at half the price of the GeForce4 Ti 4600. In what cases I wonder... Hmmm....
This is going to be a VERY interresting couple of weeks.
Charles.
Here's the numbers. They worry me a little. I am afraid that IF the 9600 Pro is slower when it comes down to really stressing the card, I won't be able to reverse my decision to get a 9500 Pro because they will have all but vanished up here in Canada.
Herer's the facts so far... (edited to add Geforce FX 5600 Ultra)
9600 Pro Memory bandwidth = 9.6 GB/s
9500 Pro Memory Bandwidth = 8.6 GB/s
FX 5600 Ultra Memory Bndwth = 11.2 GB/s
9600 Pro Pixel and Texel speed = 1,600 MP/s
9500 Pro Pixel and Texel speed = 2,200 MP/s
FX 5600 Ultra Pix and Tex speed= 1,400 MP/s ??? That Low????
9600 Pro Triangle setup speed = 175 MT/s
9500 Pro Triangle setup speed = 275 MT/s
FX 5600 Ultra Vertices (Is that the same?) = 88
9600 Pro Rendering Piplines = 4
9500 Pro Rendering Piplines = 8
FX 5600 Ultra Rend Piplines = 4
9600 Pro Vertex Shaders = 2
9500 Pro Vertex Shaders = 4
FX 5600Ultra Vert Shaders = 2
Really looks like the final showdown is 9600 Pro vs. FX 5600 Ultra.
As for 9500 vs. 9600; What do you see in these numbers? Does the 12% memory advantage of the 9600 Pro make up for the 40% disadvantage in fill rate and the 50% disadvantage in Rendering pipelines and Vertex Shaders? If with all of this in mind, the 9600 Pro beats a 9500 Pro in stress tests, it reshapes what we have all come to understand about 3D performance and how it is delivered. I have a funny feeling that the 9500 Pro will come out on top though. If so there better still be one somewhere that I can buy. I think the only thing that they can use to truely stress these two ni a comparison will be UT2003 at max details and high res with all the eye candy enabled.
Also to quote nVidia -- The GeForce FX 5600 GPUs deliver 30% more performance at half the price of the GeForce4 Ti 4600. In what cases I wonder... Hmmm....
This is going to be a VERY interresting couple of weeks.
Charles.