View Full Version : Razer Tarantula - Mini review

01-31-07, 02:58 PM
Yesterday I decided on a whim to order the new Tarantula gaming keyboard from Razer, and I received it just a couple of hours ago. I've been rigorously testing Quake 3 and Day of Defeat: Source so far, and playing around with some macro options for World of Warcraft. I am really impressed so far!

The box is pretty neat, loaded with technical info and typically Razer. The box comes with the driver disk, warranty and user guide. It also comes with a box including key remover and additional keys with transparent icons which will be enhanced by the blue lights when placed on the macro key sections.



Installation was a snap, and simply plugging in the keyboard (USB) will give it almost full functionality. Installing the drivers and rebooting will give you access to the Razer control panel, where you can build your own macros and store up to 100 profiles (5 stored on synapse, similiar to the copperhead). Each profile has mappings for 10 macro key combos, and at the press of a button you can switch profiles, for up to 20 macro's on board.


I was very impressed with the driver interface, but more so with the feel of the board. Quite simply no other board can rival this for feel. The keys are wonderful to type on, and while it takes some getting used to with key distance and size, I can already feel how much more natural it is to use in FPS.

The wrist rest also feels great, and includes a large slowly pulsating Razer logo. It's fluff, but pretty damn cool looking to accompany your rig. (Yes Jakup, you need this). On the outsides of the keyboard are a number of multimedia functions, such as loading your web browser, your media player, and rotating/zooming pictures. There are also controls for winamp, itunes and media player and a sleep button to hibernate/standby your machine. The feel of the buttons is slick and the polished black enamel looks extremely classy. It smudges fairly easily but a quick swipe of a microfibre cloth seems to eliminate most markings. The wrist wrest is machines from a similiar plastic to that of the copperhead or deathadder body.

Removing keys is a snap with the tool, and while some may be worried as to damage caused by repeated removal of the keys, it's really not as issue. The build quality seems extremely high on the Tarantula. i was able to snap out all of my weapon keys for Quake 3 and replace them with the custom icons in under 1 minute. So its really not an issue to change the keys around daily if you were so inclined.



If you are a Razer fan or are just sick of your old keyboard. I would recommend the Tarantula to anyone! GG Razer.

01-31-07, 04:05 PM
ehhh... looks cool but I'll stick with my Nostromo. :afro:

01-31-07, 05:21 PM
i've had mine for awhile.

it's a nice feeling board but its abit overpriced for what it does. the big downsides are it takes 2 usb ports to operate properly. and the included usb hub inside the board itself is only usb 1.0 making them useless for many of todays usb devices.

if the knocked 30 bucks off of the price this would be a great keyboard.

01-31-07, 08:55 PM
Yeah I agree about the USB 1 part. I dont have a problem with available USB ports and I usually plug my USB2 devices into my monitor hub, but it is a drawback that I cant do large file transfers to my ipod shuffle or PSP through the keyboard ports.

I also think the price is high but so far it feels totally worth it just for how nice this thing feels. I want to play games even more its such a joy to use :)