View Full Version : 256 MB Geforce FX coming!?
GlowStick
03-12-03, 10:48 PM
Originally posted by Woodelf
I was more or less pointing to his conclusion.
As for 3.06/ AA+AF, I am currently working towards a barton 3000+ in a Vapochill case. I hope to hit 3GHZ.
The 9800pro would be extra cooled + volt modded.
So not only am I looking for the best in current speeds, but I'm
also looking for the best overclocking potential.
Alright, for the rest of eveorn else dosent have that : O
i usto Oc and stuff then i got off it. its really cool but i just got lazy...
AngelGraves13
03-12-03, 11:00 PM
what is PCI-X??
I haven't heard of it yet.
ZoinKs!
03-12-03, 11:02 PM
It's time for 256 meg cards to start appearing. Some newer games have options that will take more than 128 megs. AA also burns up extra memory. Higher levels of aa = more memory used. Higher resolutions = more memory used. Add them all together and more memory will be used. The trend will only increase as time passes.
I wouldn't buy a high end ($300+) card right now unless it has 256 megs.
GlowStick
03-12-03, 11:34 PM
Originally posted by 99 to Life
what is PCI-X??
I haven't heard of it yet.
OHHH its great, they arelady use it for serverboards. basicly its a REALLY FAST PCI that has its own indpendant bandwith, no shareing.
With PCIX you will beable to have more than one video card, and chipmakers *COULD* do something like the Voodoo2's
keyword COULD : (
Lezmaka
03-12-03, 11:36 PM
Originally posted by Woodelf
Duh.
I forgot to mention that Tom was benching with the 42.72's.
All I'm really trying to say at this point, is that I don't trust
nvidia. And are they really going to try putting out 256MB's on a
128bit bus, or will it be 256bit's?.
If they come out with a 256MB version of the GFFX, it will use a 128bit bus.
incurable
03-13-03, 12:21 AM
Originally posted by heedory
i think nv's 'ultra' is always better than 'pro'..
Yeah, it sounds a lot like a 400 MHz NV30 with some additional memory and quite frankly, this is no cure for NV30s issues.
ReDeeMeR
03-13-03, 02:42 PM
Originally posted by GlowStick
But it dose compete with the 9800's infact very well ; (
No, it doesnt, wake up. :p
Geforce 4TI4600 is faster then FX5600 Ultra untill you jack up the aa and aniso, does it make Geforce4TI4600 a better card??
Originally posted by GlowStick
The 9700p lost ALOT of ground, infact it lost it compeletly.
With more driver releases around the bend how much more ground is the 9800p going to lose?
if you read the review that i was quoteing from THG dose explane that if you dont happen to have a 3.06ghz pc your not gonna be running AA+AF.
CPU has nothing to do with AA/AN preformance.
Although my theory is that drivers use alot of CPU to take out effects from 3DMArk so it wouldnt score so crappy as it did.
So it's same crappy card with chea... I mean newest drivers :p
Originally posted by GlowStick
The 9700p lost ALOT of ground, infact it lost it compeletly.
With more driver releases around the bend how much more ground is the 9800p going to lose?
if you read the review that i was quoteing from THG dose explane that if you dont happen to have a 3.06ghz pc your not gonna be running AA+AF.
Those drivers suck major bootie, the image quality is unbearable, plus the missing effects in 3DMark03, you're just being fooled by Nvidia, but if that's what you like then it's ok by me, your loss :)
Originally posted by Lezmaka
If they come out with a 256MB version of the GFFX, it will use a 128bit bus.
Not if it uses 16 memory chips. 8 on each side, like this...
http://homepage.ntlworld.com/paul.toler/moo.jpg
http://smilies.xibase.com/brow.gif
MuFu.
Woodelf
03-13-03, 03:44 PM
I wonder if Splinter cell would be improved with the new 256MB
of ram on the 9800pro.
GlowStick
03-13-03, 05:08 PM
Originally posted by ReDeeMeR
CPU has nothing to do with AA/AN preformance.
Your right! i just realized that i can play unreal II AA/AF maxed at 1280x1024 on my Pentium II 300Mhz!
As long as i use a very new video card, CPU has nothign to do with game preformance at all, espically AA and AF ; D
As THG showed on computers around 1ghz nomatter what video card you cannot use AA+AF.
Woodelf
03-13-03, 06:41 PM
Originally posted by GlowStick
Your right! i just realized that i can play unreal II AA/AF maxed at 1280x1024 on my Pentium II 300Mhz!
As long as i use a very new video card, CPU has nothign to do with game preformance at all, espically AA and AF ; D
As THG showed on computers around 1ghz nomatter what video card you cannot use AA+AF.
Could you post a link to that quote ?.
Woodelf
03-13-03, 07:19 PM
Originally posted by GlowStick
As THG showed on computers around 1ghz nomatter what video card you cannot use AA+AF.
Are you quoting Him in general, or was he referring to a specific
game benchmark?.
GlowStick
03-13-03, 07:34 PM
it was on his article, i clicked on it from a review i was reading on his site. let me look for it, ill edit this post in a few min
All tests were carried out without FSAA and anisotropic filtering. If you believe that the latest top cards today can cope with this, then look again at Splinter Cell. Here, the extensive effects, such as shadow calculations, bring even the top models to their knees - at least at maximum detail settings. Also, not all gamers make use of the quality improvements -- not by a long shot -- unless they prefer it, or are not familiar with it.
that was quoted from http://www.tomshardware.com/graphic/20030311/geforcefx-5600-5200-02.html
that pritty much sums up what i was trying to convey in my post.
Woodelf
03-13-03, 07:46 PM
Originally posted by GlowStick
All tests were carried out without FSAA and anisotropic filtering. If you believe that the latest top cards today can cope with this, then look again at Splinter Cell. Here, the extensive effects, such as shadow calculations, bring even the top models to their knees - at least at maximum detail settings. Also, not all gamers make use of the quality improvements -- not by a long shot -- unless they prefer it, or are not familiar with it.
http://www.tomshardware.com/graphic/20030311/geforcefx-5600-5200-02.html
that pritty much sums up what i was trying to convey in my post.
So it was game specific, not only that, but one of the only games that can bring My GF3 to it's knees without AA/AF. And that's with a 1.53GHZ athlon.
GlowStick
03-13-03, 07:57 PM
My point is that AA and AF only is usefull for games that are out now.
Then in a year or so you cannot play the games wtih AA and AF then you just need raw power. Or a new video card, but i consider my self to spend alot of my computer but i dont buy a new one ever year : O
Woodelf
03-14-03, 06:23 PM
Originally posted by GlowStick
My point is that AA and AF only is usefull for games that are out now.
Then in a year or so you cannot play the games wtih AA and AF then you just need raw power. Or a new video card, but i consider my self to spend alot of my computer but i dont buy a new one ever year : O
I can't say since (as far as I know) cpu scalability hasn't been reached, fully optimized drivers aren't out, and there are no DX9 games, to determine whether or not AA and AF are only usefull for games that are out now. But I've heard rumers that a 256Bit
bus along with 256MB of memory can Improve this.
I try to get a new card every year, and new cpu/mainboard every
2. Unfortunatly (due to NV30 rumers) I've opted out from purchasing the GF4 in hopes of the GFX. The missed product cycles did however go towards My Asus a7n8x Deluxe.
256MB card will only perform the same or slower with the same 128 bit bandwidth. Most likely it will be a slower ram speed (to save cost), therefore, perform worse than the nv30.
I don't understand when people will start to remember and learn from the past experiences. At this point, it doesn't matter what nVidia say, I don't believe them or think highly of them anymore. They basically lied about the performance and drag me along with the PR BS for 6 months just to stop people from buying a superior product such as ATI R9700Pro. And they should be shame about the driver issue that magically increase the benchmark scores.
Mocca
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