PDA

View Full Version : Armed Assault News


LT.Schaffer
02-08-07, 05:39 PM
We are pleased to give you a comprehensive update of where we are with our latest tactical combat simulation game ArmA.

European Release
ArmA: Armed Assault for the European/Worldwide release by 505 Games went Gold and 16th February is now confirmed as the release date. The full list of countries where 505 Games will distribute the game (in no particular order): United Kingdom, France, Italy, Spain, Finland, Denmark, Sweden, Norway, Netherlands, Belgium, Luxemburg, South Africa, Australia, New Zealand, Iceland, Ireland, Andorra, San Marino and The Vatican Cit, Greece, Portugal, Croatia, Serbia and Montenegro, Bosnia, Slovenia, Liechtenstein, Cyprus, Malta, Turkey, Israel, Middle East, Hungary, Romania, Bulgaria and Japan.

You can pre-order ArmA from Amazon.co.uk and many other retail outlets in various countries covered by 505 Games publishing.

North American Release
We are pleased to confirm that we secured a publisher for North America. An announcement about the North American release of ArmA will follow shortly - stay tuned!

English Online Direct Download Release
The full English version of ArmA will be available for purchase via the online games service Sprocket from 27th February worldwide.

Patch 1.05
Before the end of February we plan to release a new patch 1.05 for all editions of ArmA that will ensure an internationally unified game environment. The patch will also improve various aspects of the game for the existing users, including:

* reworked and improved multiplayer game browser screen
* improved Voice over Net
* dedicated server platform underwent big stability and performance improvement
* ability to turn off grass in video options and grass flattened around soldiers for improved visibility.
* visually improved and smoother LOD switching
* various performance and stability optimizations
* new modern style GPS device displaying small map on top of game view in some situations for easier navigation
* support for more keyboard shortcuts to actions
* generally improved AI (including driving and combat)
* new content: Su-34 Fighter and Su-34 Bomber, TT650 and M1030 military motorcycles, AKS74PSO, KSVK, M107 and M16A4
* and more...

Editing Tools
We're going to start beta testing of ArmA editing tools soon. The process of releasing the entire necessary infrastructure to the community will be our ongoing effort in the upcoming months and we're working hard on it. Please be patient and understand that this is not something that will happen at one point but intstead we'll be releasing one piece of the tools after another. The BI Community Wiki will remain the main place for us to share all important information related to ArmA editing with the community and it is also the best official place already containing comprehensive information on various aspects of editing and modifying ArmA.

please visit armedassault.com.

:headbang: :headbang: :headbang: they Found a US Publisher!!!

Redeemed
02-08-07, 06:08 PM
Great. I'll be picking up a copy as soon as it is available. :D

CaptNKILL
02-09-07, 12:50 AM
Hopefully those performance improvements are pretty significant.

God that demo ran so bad. Probably the worst performance I've ever seen in a game.

SH64
02-09-07, 12:52 AM
Hopefully those performance improvements are pretty significant.

God that demo ran so bad. Probably the worst performance I've ever seen in a game.
Yeah since that demo , i've lost interest in ArmA. hope something new changes that!

Lfctony
02-09-07, 01:06 AM
My brother might get one from ebay. He's been a fan of OpFlash, but he's a little tight on the money these days. Having recently "discovered" ebay, it's like the Holy Grail for him. :)

Abraxus#
02-09-07, 04:47 AM
I played the demo recently on some co-op maps and it ran really well, even though my setup is pretty crap. I had most settings on high, 11x8 4xAA,4xAF, view distance 1200. looked awesome too. I'll do some benchmarks.

Jonelo
02-09-07, 07:11 AM
http://elblogdelosjuegosmalditos.blogspot.com/2007/01/armed-assault-el-juego-emplea-un-hdr.html


http://i4.photobucket.com/albums/y117/jonelo/armedconvoy720p.jpg

http://i4.photobucket.com/albums/y117/jonelo/armedconvoy1080p.jpg

AA high is - maybe - MSAA6X in 1900 and MSAA 8X in 8800 GTX . AF 16X Q .

Settings http://img109.imageshack.us/img109/9495/arma2006122116312275medqc1.jpg

Jonelo
02-09-07, 07:14 AM
http://i4.photobucket.com/albums/y117/jonelo/armed720tiroteoP.jpg

Abraxus#
02-09-07, 07:54 AM
Ok, my idea of running well has been warped by playing too much Oblivion: roughly 25 FPS with most options on medium (doesnt seem to make much difference visually).

CaptNKILL
02-09-07, 09:52 AM
Gah...

The game doesn't look anywhere near good enough to justify the performance. Seriously, in the demo I turned everything down, it still doesnt run good (good = always above 40fps) on my system.

Abraxus#
02-09-07, 11:20 AM
How can you say it doesnt look that good? Those screenshots look obscenely good, I reckon it looks as good as oblivion in places, if not better due to the huge draw distance. Also bear in mind it was only a demo at its been out for a while, the performance is likely to be much better in the retail game.

agentkay
02-09-07, 11:37 AM
The current version of the retail game (v1.02, released in Eastern Europe, and Germany) actually performs on most computers about as bad as the latest demo .exe, if not slightly worse because the island in the retail game is a lot larger.

CaptNKILL
02-09-07, 11:40 AM
How can you say it doesnt look that good? Those screenshots look obscenely good, I reckon it looks as good as oblivion in places, if not better due to the huge draw distance. Also bear in mind it was only a demo at its been out for a while, the performance is likely to be much better in the retail game.
It does look good, but not "runs like crap at minimum settings" good. :p

Most of what makes it look so good is the lighting anyway. Its the artistic style of the game that looks realistic, there really isn't anything technical going on that warrants performance that low.

agentkay
02-09-07, 11:58 AM
there really isn't anything technical going on that warrants performance that low.

Considering that it only uses roughtly 700MB of your 2GB system ram and totally ignores your other CPU core, plus doesnŽt properly "flush" old textures/shaders out of the VRAM of the 8800 cards (game issue or driver issue :confused: ), IŽd say it actually handicaps itself quite nicely.

I know the devs will keep releasing patches, even OFP was pretty horrible at v1.0, but my major issue with ArmA is actually the player character and weapon movement, the AI issues and extremely boring/crappy single player campaign.

LT.Schaffer
02-13-07, 12:58 AM
Just an Update.

Atari Is the US Publisher

North American Release May 2007

rudedog
02-13-07, 06:06 AM
Add:
Armed Assault will be named ArmA: Combat Operations in North America

Redeemed
02-13-07, 08:48 AM
Nice. I'll be picking up a copy as soon as it is released.

By then I should have my new rig sporting a Q6600+8800GTX SLi up and running. That means I'd have to get three copies for some mad MP LAN action! :p

Can't wait! :D :D :D

Jonelo
02-13-07, 05:34 PM
http://i4.photobucket.com/albums/y117/jonelo/armedHDRAA8800GTX.jpg

AA MODES QUALITY . (http://www.mediafire.com/?3mzdyyzoin4) 1 MB , 5 screns


For my ,

LOW and NORMAL = MSAA 2X

high and very high = MSAA 4X

5 = MSAA 8 X

ynnek
02-13-07, 07:09 PM
performance looks promising in that review, although I can't tell what kind of CPU and ram he's running..

Last I remember reading about this game, the visibility distance slider can really cripple systems if you set it all the way to the max... That Spanish review site put theirs till a little over halfway....

wonder how this game compares to graw.

natan
03-01-07, 07:56 AM
for the moment , use the catalyst 6.7 drivers if your running ATI.

because all other recent drivers suffer of an handles leak. and create stuttering

ASUSEN7900GTX
03-01-07, 09:15 AM
so when is this 1.05 patch out then?

nekrosoft13
03-01-07, 09:24 AM
friday