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jAkUp
03-27-07, 11:30 AM
http://www.fileshack.com/file.x/10335/S.T.A.L.K.E.R.+1.0001+Patch+-+US

The patch fixes the following bugs:

1. Buttons remain "pressed" and value changes on its own in Options
2. Players can kill teammates with the knife when friendly fire is set to 0
3. Game crashed when client player types a server command in console
4. Game crashes when entering a MP game after dying in SP
5. Multiplayer map names will appear in debug text format when voting to change a multiplayer map during gameplay.
6. The game crashes while attempting to purchase an item, after pressing Buy button multiple times from the Buy Menu.
7. The game crashes when the user triggers an anomaly after the anomaly time is set to 0.
8. Purchased affordable weapons fail to be in the inventory when one item purchased exceeds the user's monetary amount.
9. The player will lose the weapon he has stored in his inventory as well as the equipped weapon when the equipped weapon is dropped in MP.
10. The host is able to pause the game during an MP game.
11. Players are able to duplicate other player names by using the "name" command in the console.
12. The user is unable to view a fly-by cutscene if their PDA is open while triggering the cutscene.
13. The user can speed up time with the * key on the numpad in SP
14. Players can damage and kill other teammates while friendly fire is set to 0.0
15. The starting weather in-game does not accurately reflect the starting weather set by the server host in multiplayer match
16. The corpse created by a user switching teams remains in the game when playing multiplayer team deathmatch or artifact hunt.
17. Options "show weapon" and "NPC identification" fail to function
18. The up and down function for the look feature are inverted through out the game.
19. The server will crash when the players vote to change maps, but don't select a map to change to.
20. Players will take no fall damage when friendly fire is set to 0 on the server
21. The player dies when trying to exit out of the skin menu back into gameplay
22. Death by an anomaly is not recorded as a negative frag when playing Team Deathmatch.
23. Game Crash when opening buy menu from certain spot in Artifact Hunt mode
24. The prompt for the buy menu and entry via pressing the spacebar appears when in spectator mode during any network game.
25. Professor Kruglov sometimes can't open the door to the mobile science lab
26. When player stands close to a wall and shoots grenade launcher, the grenade falls out of the map without damaging anyone.
27. Possibility of killing enemies through the roofs and walls
28. When killing Wolf before completing any of additional quests given from him, these quests doesn't change status from "Active Tasks" to "Failed Tasks" in PDA.
29. Problem with quest: "Kill gang leader" when piece of text in PDA is directing user to kill leader in Dark Valley. Quest is completed after kill this bandit on Garbage level.
30. Disappearing piece of scroll belt in Main Menu when the player changes resolution to 800x600
31. Anomalies were not appearing when turned on in server options menu.
32. Game crashed when creating a Team Deathmatch server with spectator on.
33. Problems with â‚œSlugâ‚„ artifact.
34. Possibility to take the decoder through the Wall
35. Issue with cash in inventory on MP build
36. NPC called Seriy has 3 different names: Seriy, Gray and Grey.
37. Problem with price of weapon in inventory
38. Game crashed when vote for kicking a player ended
39. Rare game crash during multiplayer match, after players choose a team.
40. Exploit with update rate command
41. Wood in barrels is flickering, although there's no fire there.
42. Player can jump between 2 stalkers and table inside the bar and become stuck.
43. Two side quests from Sakharov have wrong description.
44. After playing in multiplayer mode and then starting single player game, Sidorovich has one of multiplayer nicks instead of his name.
45. Game crashed when player fight with pseudodogs on red forest.
46. The game crashes to a non-responsive state (task manager) when attempting to host multiplayer game a second time with an invalid CD-key.
47. On Win 2000 PCs, the Windows Desktop cursor has no functionality when minimizing the game (Alt+Tab).
48. The game will result in a soft crash when a player dies from radioactive poisoning, then immediately falls into the tunnel well that leads out of the Agroprom Underground level.
49. The arrow buttons remain depressed when clicked and dragged off the boxes, thus making the value increase or decrease indefinitely in the options menu of network games.
50. Game crashed during map rotation. This issue occurs several times while playing with maps (Vehicle station, Desolated Village and Deserted Factory)
51. Game crashes when entering an MP game after dying in SP
52. The Host will crash and all Clients will either return to the main menu, crash to the desktop, or the program will shut itself down and return the user to the desktop, when attempting to drop a player while users are In-Game
53. Users are able to pick up an opponent's grenade after it has been thrown and then use it themselves.
54. The players name switches to a random player's name with a _1 after it in multiplayer if no name is entered in the network games menu.
55. Players fail to be kicked, after unanimously voting to remove them, during network gameplay.
56. Player is unable to ban other player, everybody vote for, line "voting succeed" appears and nothing happens. Player that was supposed to be banned still can play and do whatever he wants on the server.
57. The starting weather in-game does not accurately reflect the starting weather set by the server host in multiplayer match
58. Saved game are over written when attempting a second save uses the first saved game's name followed by a "space" and any other word or number during single player campaign.
59. The artifact is unaffected by gravity when dropped during an artifact hunt game.
60. Players take no explosion damage when the friendly fire damage option is set to 0 in the server options of a team deathmatch game.
61. The game will crash, halting progression when transferring from Station to the Sarcophagus.
62. When player wants to reload a weapon, and start fast shooting, he can't do that because weapon continues reloading.
63. The game crashes when a player is killed immediately after they are re-spawned into the game.
64. The weapons fail to scroll when using the mouse wheel after all the grenades have been used during single player gameplay.
65. Minor text bugs.
66. Various balance issues in Singleplayer and Multiplayer.
67. Various known exploits/cheats.
68. Various other issues.

spajdr
03-27-07, 11:36 AM
Not worth update if you dont use MP, since it fixes mostly MP problems and makes saves unusable after patching, so careful!

jAkUp
03-27-07, 11:43 AM
I see many SP fixes.

hirantha
03-27-07, 11:45 AM
yeah i put in more than 10 hours to this game no way i'm getting that patch, i like to keep my 100k cash :D

jAkUp
03-27-07, 11:51 AM
Read this at [H]

There are some VERY VERY major changes not listed in the log there.

1. The trader/s now sell some nice things. THe first trader has a Merc and Stalker suit, he also sells guns like the Viper, plus more ammo (for shotguns, etc). Plus when you trade him something it shows up in his stock. Also the prices for things have went up, so overall the "abudance" of money issue is going down.

This means you actually have a reason/use for your money now.

2. The AI has been changed quite a bit. They no longer see you easily and you can hide a LOT better, so stealth is now a vital choice you can make, this leads to you not having to fight every person you come across.

3. The damage model has been tweaked, in the factory the bandits there take like 2-3 bullets to drop now, instead of 8+ (non headshots).

4. Your suits degrade now, which in turn also reduces their +stats.

WeReWoLf
03-27-07, 11:53 AM
The suit thing sucks.

lumpyhed
03-27-07, 11:54 AM
5.1 in vista?

nekrosoft13
03-27-07, 11:59 AM
wait, this is the same patch

for a second i thought its something new

jakup, you removed the most important part, THIS PATCH WILL KILL YOUR CURRENT SAVE GAMES!

XP_GUN
03-27-07, 12:19 PM
^ I know I really want to update it but if it kills my saved games then no. :(

K007
03-27-07, 12:22 PM
Erm..that kinda sux how the patch kills the save games...

lumpyhed
03-27-07, 12:24 PM
5.1 in vista?

Its fixed!! (nana2)
*spanks self silly*

Now i may begin the game in full earnest :afro:

Ninjaman09
03-27-07, 12:29 PM
Holy crap I'm getting this patch ASAP now...sounds like they really addressed some concerns (all of mine, namely!)

Destroy
03-27-07, 12:34 PM
Holy crap I'm getting this patch ASAP now...sounds like they really addressed some concerns (all of mine, namely!)

Agreed, SP tweeks seem to be well worth the patch.

ASUSEN7900GTX
03-27-07, 12:34 PM
well got my staleker CE yesterday so havent got around to testing it yet but i will indeed i will.........HaaHHAaa

:D

so i got this patch as well so im ready to go go go go

DRen72
03-27-07, 12:42 PM
Based on what jAkUp says I will patch it tonight. Sounds worth it since I do like the game and I'm only in the garbage area anyway.

BioHazZarD
03-27-07, 12:50 PM
Yeah so fun to start over when i am on the second last level.. up yours they had over 6 years to complete a game and now every 2-3 weeks there is gonna be a patch that is NOT compatible with older saves..?

Banko
03-27-07, 01:03 PM
Hopefully not every patch isn't compatible, I think in this patch they just read over the reviews and addressed the issues there. I think once they make a patch that addresses the issues with Vista it will also not be compatible because that would require a change to the save system, which I think this did as well.

DiscipleDOC
03-27-07, 01:14 PM
Based on what jAkUp says I will patch it tonight. Sounds worth it since I do like the game and I'm only in the garbage area anyway.
I patched it last night, and I don't seen to have the glitches (screen tearing) like I did before. It sucked, because I had to start over from the beginning. Not a biggie, I just killed more bad guys and got more stuff! :thumbsup:

Dr.Nick
03-27-07, 01:17 PM
Hopefully not every patch isn't compatible, I think in this patch they just read over the reviews and addressed the issues there. I think once they make a patch that addresses the issues with Vista it will also not be compatible because that would require a change to the save system, which I think this did as well.


Nothing wrong with saving the game on vista. The problem was the dynamic lighting and apparently extreme memory usage with it enabled. The game runs and saves/loads fine with just static lights on Vista;)
As for this patch, I'm as lazy as they come so i have to wait for the D2D version to be released.

superklye
03-27-07, 01:22 PM
Hmm...now that the merchant actually sells some stuff worth having, i kind of want to update. I was getting really annoyed with not having any suits or super-guns to try and purchase (at least, not yet).

FastRedPonyCar
03-27-07, 01:41 PM
Can you use AA with HDR yet?

CaiNaM
03-27-07, 02:01 PM
repost (http://www.nvnews.net/vbulletin/showthread.php?p=1207603&highlight=kruglov#post1207603)

Banko
03-27-07, 03:40 PM
repost (http://www.nvnews.net/vbulletin/showthread.php?p=1207603&highlight=kruglov#post1207603)
It isn't a repost if there is no topic about it.. who is going to look through 30 pages to find it ?

Banko
03-27-07, 03:53 PM
Nothing wrong with saving the game on vista. The problem was the dynamic lighting and apparently extreme memory usage with it enabled. The game runs and saves/loads fine with just static lights on Vista;)
As for this patch, I'm as lazy as they come so i have to wait for the D2D version to be released.
I thought its available on fileshack the D2D patch ?

Ninjaman09
03-27-07, 04:04 PM
Can't patch the direct2drive version apparently.

Guess I learned my lesson about d2d.