Marvel_us
03-27-07, 11:33 PM
He seems to be impressed with Heavenly Sword as well. Check out the full interview at the link below.
Can you talk about the overall graphics and what people can expect on the PS3?
The developers that say it's too hard to develop for the PS3 and complain about it are missing the point. It sounds like an excuse to the consumer to us."--Yosuke Hayashi, director for Ninja Gaiden Sigma on the PlayStation 3.
It's not so much that we brought the game over to the PS3 as it is we more or less are recreating Ninja Gaiden with the most up-to-date graphic techniques in order to take advantage of the hardware. In order to have this be a great experience for both people who are new to the series as well as those who've enjoyed it since the beginning, we want to provide an experience that looks totally new and fresh. One of the best ways to do that was to have a game that runs at a 1080p with a constant 60 fps, and utilizes real-time self-shadowing. No other game as accomplished all three of these goals at once.
How do you feel about PlayStation Home and are you going to use that?
I think Home is an interesting concept and something that will be interesting to people. We'd love to implement compatibility but unfortunately Sony hasn't provided any of the tools needed to implement it. If you wanted to wait for the game to come out for a few more moths we'd be able to, but I don't think anybody wants that. I hope Sony gets on the ball with giving the developers the tools they need to implement Home, but right now I just look at it as an observer.
http://www.gametrailers.com/viewnews.php?id=4312
EDIT: Check out the new comparison between the original NG for Xbox and NG: Sigma for PS3. This game looks so damn nice.
http://www.gamevideos.com/video/id/10182
Can you talk about the overall graphics and what people can expect on the PS3?
The developers that say it's too hard to develop for the PS3 and complain about it are missing the point. It sounds like an excuse to the consumer to us."--Yosuke Hayashi, director for Ninja Gaiden Sigma on the PlayStation 3.
It's not so much that we brought the game over to the PS3 as it is we more or less are recreating Ninja Gaiden with the most up-to-date graphic techniques in order to take advantage of the hardware. In order to have this be a great experience for both people who are new to the series as well as those who've enjoyed it since the beginning, we want to provide an experience that looks totally new and fresh. One of the best ways to do that was to have a game that runs at a 1080p with a constant 60 fps, and utilizes real-time self-shadowing. No other game as accomplished all three of these goals at once.
How do you feel about PlayStation Home and are you going to use that?
I think Home is an interesting concept and something that will be interesting to people. We'd love to implement compatibility but unfortunately Sony hasn't provided any of the tools needed to implement it. If you wanted to wait for the game to come out for a few more moths we'd be able to, but I don't think anybody wants that. I hope Sony gets on the ball with giving the developers the tools they need to implement Home, but right now I just look at it as an observer.
http://www.gametrailers.com/viewnews.php?id=4312
EDIT: Check out the new comparison between the original NG for Xbox and NG: Sigma for PS3. This game looks so damn nice.
http://www.gamevideos.com/video/id/10182