View Full Version : About time! I finally have the 16ms NEC 1760NX LCD
nin_fragile14
03-31-03, 05:00 PM
Finally came today from dell, after placing my order on February 27th. So far, I'm impressed with it, the size is amazing, the looks are striking, and the gaming seems to be going well. It does have a much different "look" to it than my old 19" trinitron that is sitting next to it, (running dual displays right now) but not in a bad way. Colors seem more vibrant. Just wanted to post this initially, I've only had it up and running for about an hour... I'll post more details later.
VeritechK7
03-31-03, 05:22 PM
how much did you get it for ? it's a 17 incher i take it ?
I know you made a general comment about gaming, but can you be a little more specific? I'm looking to get a 16ms TFT later in the year, but i'm worried about games like Quake 3/UT2003. I know some of the 2Xms TFT screens have quite noticeable trails, so i'm kinda interested in how you perceive the 16ms.
nin_fragile14
04-01-03, 02:30 PM
Alright here are my impressions:
Looks: The size and looks of this LCD are utterly striking. I can't get over how this thing looks. Watching a DVD movie on it is just jaw-dropping--the size and slimness of the panel is just flattering. Aesthetically, I am still reeling at how good it looks.
Cables: This did not come with a DVI cable. I bought one off ebay about 3 weeks ago, so luckily I was prepared when it came. I'm running it off the DVI port on the 9700 Pro. I haven't bothered trying the analog connection yet; I probably never will because I heard it's worse and I am happy with the way it looks right now.
Gaming: This is what everyone cares about. Gaming is awesome. I've tried Quake 3, Half-Life, Splinter Cell, Unreal 2, NBA Live 2003, Tiger Woods 2003 and Rallisport Challenge so far. The only downside is that with V-sync on, it caps at 60 fps. So Quake 3 and half life are not as smooth as they were on my old 85 HZ CRT. Of course, some people can not tell the difference, but I'm not here to debate that; I CAN tell the difference. It doesn't have that perfect fluidness in Quake and Half-Life the Trinitron had cause it's running at 60 as opposed to 85. Turning off V-sync in Quake 3 results in some weird stuttering.
However, the gameplay itself is almost completely blur free. There is BARELY any streaking at 60 fps in Quake 3. I would say there is a visual difference though, where there is a 'different look' than my CRT had, but not in a bad way. There is a very, very slight streaking in fast paced first person games like Quake 3. This is better than any LCD I've ever seen, but it is still SLIGHTLY evident, although I quit noticing it after about 30 seconds of playing. I have a very critical eye, and I'm not going to lie and say there is no streaking, that it looks the same as a CRT. Because it does not. But the color vibrancy completely makes up for it, and the end result is a picture and gameplay experience that is better than what I found on my CRT. The colors are so amazing that any streaking is essentially cancelled out. The quality is THAT good.
As for games that are NOT first person shooters, like Tiger Woods, NBA Live, and Splinter Cell, the quality is astounding. Everything is bright and vibrant. There is no streaking to be found. Splinter Cell looks especially good. Unreal 2 looks great because it runs at a lower framerate than Quake 3.
Half-Life is disappointing because it runs at 1280x960 instead of 1280x1024. Since it's scaled down, the picture is somewhat blurry. But if you're still regulary playing Counter-strike after sinking 500 bucks into a sleek LCD system, well, there's not much I can do to help. Half-Life looks noticeably worse than my CRT. I'm not crying though.
Overall, games work amazingly well at the 1280x1024 resolution. Anything other than that, it's crap, as should be expected. The colors and vibrancy of the image during games is far beyond anything I've seen on a CRT. If you are worried about streaking in first person shooter games, it is hardly noticeable, but it IS there. I'm a baby when it comes to image quality, and I can definitely say I'm impressed with how good games look, and I plan on using this monitor to play all games now.
2d: Impressive, awesome, vibrant, perfect, stunning. No dead pixels. Not much else to say about this.
If you want to know anything else, just ask. I was very skeptical about gaming with an LCD, but everything looks great.
gravioli
04-01-03, 07:45 PM
This tax return money is starting to burn a hole in my pocket. Looks like I am going to have to spend it on something soon. ;)
VeritechK7
04-01-03, 07:51 PM
the actual retail price of the monitor is@!!??? [bob barker impersonation]
styles-T
04-01-03, 08:51 PM
550$?
Riptide
04-01-03, 09:33 PM
Glad to hear you are having a great experience with your new LCD. You're very, very lucky to not have a single dead/stuck pixel.
16ms is some nice response. I notice some motion blur in certain games like quake3 on my 2000FP (25ms) but my experience is similar to yours: it's noticeable, but only if you're looking for it.
I won't be getting a CRT again. Ever.
nin_fragile14
04-01-03, 09:56 PM
I paid 455. It was priced at 535 with a 15% discount and free shipping.
VeritechK7
04-02-03, 12:33 AM
Not bad :)
gravioli
04-02-03, 09:25 PM
Originally posted by Riptide
You're very, very lucky to not have a single dead/stuck pixel.
Yes, no dead pixels or sub-pixels is very good considering NEC's exchange policy requires at least 15 dead sub-pixels. :eek: They have one of the worst exchange policies out there.
Riptide
04-02-03, 11:50 PM
Even though the manufacturing process for these things has improved evidently they still have a ways to go. Problem pixels are still very common and almost every manufacturer requires at least three problems before they'll replace it. And you'll usually get a refurb for a replacement as well.
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