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nekrosoft13
07-11-07, 09:01 PM
GSC Game World's made no secret about the need to be prepared for new S.T.A.L.K.E.R. announcements, but news that a full new irradiated shooty adventure in the pipeline is set to release in the first half of 2008 will likely raise an eyebrow or two. It's back to the Zone as we meet and greet S.T.A.L.K.E.R.: Clear Sky.

Revealed in the latest edition of PC Zone magazine, Clear Sky is a prequel to Shadow of Chernobyl. Without giving away too many plot for fear of spouting spoilers, it fleshes out the origins of one of the main characters in the first game who, stepping into the boots of a stalker from a rival faction this time around, you're out to kill.

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According to GSC, the Zone we stalked in Shadow of Chernobyl was one of relative peace - really? - but a year earlier when Clear Sky is set the environment is far more hostile. The developer describes the area as being "agitated", with anomalies "extremely active and the landscape is vastly different to what you've seen before."

"Even the air isn't as pure as in the original S.T.A.L.K.E.R. - with these 'spatial bubbles' which are like confusing Möbius rings that whole expeditions of Stalkers simply can't find a way out of.", says project lead Anton Bolshakov.

PC Zone explains that Clear Sky's game world consists for 50 percent new territory and 50 percent twisted renditions of what you've played before.

Sitting comfortably with the main storyline is an AI-driven stalker war. Players will be able to ally themselves with any of eight factions and work with them to seize control of important locations and ultimately assault enemy faction bases.

Even though you may think you're a stalker god, the factions think otherwise until you prove your worth. So, you start out as a rookie and have to climb up the ranks. At the top of the ladder you'll be handed missions more intrinsic to winning the war.

It's explained that players are not forced into joining factions, but apparently the destruction of one of the primary groups is necessary to open up the main 'path' to the heart of Clear Sky's main event.

On the fixing/tweaking side, work's being done on the interface and the PDA (they need it), with AI receiving a general overall buff too to boost immersion along with physics. New monsters are a definite, and GSC's even said to be slaving away to provide a DirectX 10 version of the game, although it's not promising this will actually materialise.

The first half of 2008 then. We'll have first screenshots shortly.

Further details on S.T.A.L.K.E.R.: Clear Sky, and exclusive screenshots, can be found in an extensive preview of the game in PC Zone magazine issue 184, which goes on sale on July 19.

http://www.computerandvideogames.com/article.php?id=167570

http://stalker-game.com/clearsky/index_en.html

|MaguS|
07-11-07, 09:47 PM
http://kotaku.com/gaming/prequel-rage/stalker-2-announced-277512.php

m3dude
07-11-07, 10:09 PM
looks much better than stalker 1 but thats probably cuz they are rezised down so much

breathemetal
07-11-07, 10:10 PM
Awesome! :D

jcrox
07-11-07, 10:25 PM
Good, new monsters. The ones in stalker kinda sucked.

breathemetal
07-11-07, 10:30 PM
hopefully "clear sky" will entail that there wil be some more "natural" looking environments.

example:

instead of pure post-apocalyptic destructive wastelands, we get some nice, clean warzones with a bit of debri but "normal" atmospheres

|MaguS|
07-11-07, 11:23 PM
http://media.pc.ign.com/media/945/945039/imgs_1.html

WeReWoLf
07-11-07, 11:52 PM
Good, new monsters. The ones in stalker kinda sucked.

Obviously you never went up against a pack of 10 Pseudodogs, 35+ Blind Ones, 5 Bloodsuckers, 15 Snorks and 3 Controllers...

Lets just say i ran out of Bulldog ammo before i even killed 15 Blind Ones...

Jonelo
07-11-07, 11:59 PM
Stalker of War ?

http://img207.imageshack.us/img207/4329/e32007stalkerclearskyimtv9.jpg (http://imageshack.us)

Arioch
07-11-07, 11:59 PM
I hope this one allows HDR+AA.

GamerGuyX
07-12-07, 01:28 AM
hopefully "clear sky" will entail that there wil be some more "natural" looking environments.

example:

instead of pure post-apocalyptic destructive wastelands, we get some nice, clean warzones with a bit of debri but "normal" atmospheres

Well **** you might as well just play a different game.

Go play Battlefield or something god damn.

breathemetal
07-12-07, 01:31 AM
Someones got something up their ass ;)

I dont want it to make Stalker a non "zone"-like place, I dont want it to not be a little dreary and devastating...I just hope it isnt so devastating and dark like Stalker currently is.

It is a prequel after all, and it should feel a little "cleaner" than the current Stalker is.

Maybe as the game progresses, it changes?

GamerGuyX
07-12-07, 01:40 AM
Someones got something up their ass ;)

Thems fightin' words.

http://img98.imageshack.us/img98/3816/uweds6vi.gif

jcrox
07-12-07, 02:30 AM
Obviously you never went up against a pack of 10 Pseudodogs, 35+ Blind Ones, 5 Bloodsuckers, 15 Snorks and 3 Controllers...

Lets just say i ran out of Bulldog ammo before i even killed 15 Blind Ones...

I was referring to the graphics..... the monsters looked....DX8ish. Great environment and then a bloodsucker looking like its straight out of the original Half-Life comes running at you...kind of like having 2 colors in a rainbow being in black and white...just didn't seem to fit.... at least to me. The cut scenes were weird too...the one where Doc is wondering where Strelok got the picture from has AMAZING graphics...then when doc tells you about the decoder.... he looks once again like a half-life character and his mouth just keeps going...not to the words at all....might be partly because they just had to say F it and put the game out finally.

WeReWoLf
07-12-07, 04:20 AM
The main reason why the mouths keep moving is because when the language was translated, the actions weren't. Remember, this game was first made in a Russian speaking country, then translated to english.

Jonelo
07-12-07, 05:45 AM
Game features:

* Atmosphere of the Exclusion Zone
* Research of new depths of the Zone – Red Forest, Limansk, Pripyat Undergrounds and more.
* A-Life-driven War of the Factions
* Possibility to play and lead any faction to victory
* Advanced A-Life system
* Varied behaviour of NPC stalkers in the A-Life world

* Advanced spectacular storyline scenes
* Improved AI of computer-controlled characters
* Skirting around dynamic obstacles by NPCs
* Use of grenades by NPCs

* Fast Travel
* Improved concept of detectors, artifacts and anomalies
* New system of upgrades for weapons and armor
* Weapons and armor repair
* Reworked HUD and PDA

* New version of the game engine - X-Ray 1.5.
* DirectX 10 renderer
* Improved DirectX 9 renderer - parallax bump, soft particles, depth of field, motion blur, eye adaptation effect.
* Cutting-edge and detailed game graphics (normal map)
* Inverse kinematics
* New animation engine

Pagina web:
http://www.stalker-game.com/clearsky/index_en.html

http://www.oblivion-lost.de/ger/community/screenshots/110707/stalker_clearsky-1.jpg
http://www.oblivion-lost.de/ger/community/screenshots/110707/stalker_clearsky-2.jpg
http://www.oblivion-lost.de/ger/community/screenshots/110707/stalker_clearsky-3.jpg
http://www.oblivion-lost.de/ger/community/screenshots/110707/stalker_clearsky-4.jpg
http://www.oblivion-lost.de/ger/community/screenshots/110707/prequeal_screen_01b.jpg
http://www.oblivion-lost.de/ger/community/screenshots/110707/prequeal_screen_02b.jpg
http://www.oblivion-lost.de/ger/community/screenshots/110707/prequeal_screen_03b.jpg
http://www.oblivion-lost.de/ger/community/screenshots/110707/prequeal_screen_04b.jpg

A 7 year old crappy engine ;) and a dozen of poor ucranians ;)

CaptNKILL
07-12-07, 08:16 AM
Looks awesome as usual.

I really love the lighting in this engine.

I can't wait to beef up my PC a bit (as well as get that next patch) so I can get back into the game and really enjoy it without any slowdowns. :)

nutcrackr
07-12-07, 08:25 AM
ability to join and lead factions completely sold it for me

K007
07-12-07, 09:45 AM
Looks amazing. Yea like Captn said..the lighting in this game is just so simply amazing and the use of the enviorment to make it feel more real with weather effects/wind is great.

Cant wait.

WeReWoLf
07-12-07, 11:11 AM
I was sold by the time i'd heard there was a prequel/sequel...

jcrox
07-12-07, 11:28 AM
Good thing I've been reading up on all the classes I'm taking next semester...it doesn't appear that I'm going to have a whole lot of time for home work lol. Crysis, BioShock, UT3, Crysis, Quake Wars, World in Conflict, Crysis, another Stalker Game ...... gonna be the most pc gaming fun since the Doom 3, HL2, Far Cry run of games :D

Jonelo
07-12-07, 11:45 AM
Video - bad quality

http://www.gamestar.de/downloads/videos/events/e3media/stalker_clear_sky/1471817/stalker_clear_sky.html

iron99
07-12-07, 12:23 PM
Can't wait for new content, Stalker was awesome!

Yeah, I couldn't agree more!

I waited for a loooong time for Stalker, and it has been a great game with stunning graphics. New content is going to be great :).

lumpyhed
07-12-07, 12:53 PM
Wheres my coop dammit!?

breathemetal
07-12-07, 01:12 PM
O my! I cant wait! Those screens were amazing. :D