PDA

View Full Version : Temp solution to Nvlddmkm Stopped responding problem


Steamer2499
07-17-07, 12:19 AM
Drivers 163.11
In the nvidia CP 3d settings click on manage 3d settings then click in the GS and turn off antialiasing- mode. This turns it off for all programs in program settings.
back to CP 3d settings click on adjiust image settings with preview and click on use the advanced 3d image settings. If u have 2 video cards use sli. Sometimes I have to close the CP after I hit apply to make sure settings are saved. Have not had the Nvlddmkm Stopped responding problem for 2 days now. games I have tested. BF2,COJ dx10,Quake Wars beta,GRAW2 no more crashes with errors,DiRT and Lost Planet dx10. I do like antialiasing turned on in my games but it still does not look bad in 1920X1200 res.

one other tip: I keep my control panel open on desktop to 3dsettings to set SLI configuration just in case i get the Nvlddmkm Stopped responding problem pops up and when it does I just click on either one of the sli buttons and the problem will go away for awhile. It will take just a few clicks between flashing screens so u will not have to reboot.

Somebody may have posted a similar solution already. If not, I hope this can be some help to u.

Brent101
07-17-07, 09:00 AM
Thanks for the advice. I'm forced to turn off SLI or restart when I'm hit with that problem. I've only been experiencing this nvlddmkm error since the 162.15 and 163.11 set. Regardless, send your findings to NVIDIA Windows Vista Graphics Driver Bug Report. Nvidia really needs to get a handle on this issue soon.

http://www.nvidia.com/object/vistaqualityassurance.html

ragingWS6
07-17-07, 09:12 AM
No AA as a fix? Yeah, I'll stick to the 158.45s until NV really fixes it. I couldn't stand to have AA turned off at any resolution.