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View Full Version : New 162.22 Vista and 162.18 XP WHQL


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Steamer2499
07-26-07, 12:21 PM
New Ones Vista 32 and 64
XP 162.18 WHQL 32 only
U know where to get them.

Electronic Punk
07-26-07, 12:24 PM
Here are the links Steamer couldn't be bothered to post:

http://www.nvidia.com/object/winvista_x86_162.22.html
http://www.nvidia.com/object/winvista_x64_162.22.html

Mojoe
07-26-07, 12:40 PM
Is there any release notes on these ?

Brent101
07-26-07, 12:52 PM
well, since it is WHQL, I am going to assume they wouldn't let the drivers pass with the frequent stop responding errors. Microsoft would never slap their name on something that is buggy and/or didn't go through their rigorous testing process.

Hopefully I didn't pick the wrong day to be an optimist. :)

MaUiLoCaL
07-26-07, 01:06 PM
Nice!

Mr_LoL
07-26-07, 01:30 PM
Thanks Electronic punk. Downloading now.

LCA
07-26-07, 01:49 PM
The pdf for these is here:

http://us.download.nvidia.com/Windows/162.22/162.22_WinVista_Forceware_Release_Notes.pdf


:)

7oPd4wG
07-26-07, 02:00 PM
Verry pleased so far on 64bit vista...... 600 point increase from the beta 163.11 WOW :captnkill: IQ seems about the same maybe a little bit better. Also with the 163.11 I had no sm3.0 support 3dmark 06 skipped the tests but with theses it is back. No hrd in control panel which i think is better i believe that was the cause of the problems in 163.11. Tested these on guildwars and bf2 and 2142 all look and play superb no errors what so ever. Great job Nvidia. Oh and ntune also works with the whql too me so happy now. Be totally happy if crysis would get released tho.

Dragunov
07-26-07, 02:09 PM
International version not up yet? :)

thx

Mojoe
07-26-07, 02:14 PM
The pdf for these is here:

http://us.download.nvidia.com/Windows/162.22/162.22_WinVista_Forceware_Release_Notes.pdf


:)

Thx, mate. :)

AngelGraves13
07-26-07, 02:27 PM
Damn, I regret installing these. Interlaced videos skip with these, but did not with 163.11. 163.11 was the first set to play them without skipping. Oh well, I'll just have to live with it until next month.

Dragunov
07-26-07, 02:29 PM
well, some other problems too I guess:

http://forums.nvidia.com/index.php?showtopic=41647

grey_1
07-26-07, 03:29 PM
Here are the links Steamer couldn't be bothered to post:

http://www.nvidia.com/object/winvista_x86_162.22.html
http://www.nvidia.com/object/winvista_x64_162.22.html
Thanks Electronic Punk!

Electronic Punk
07-26-07, 03:30 PM
lol

Vasot02
07-26-07, 04:05 PM
Windows XP and 162.18 until now are working like a charm :)

I am going to test more games

7oPd4wG
07-26-07, 04:16 PM
well, some other problems too I guess:

http://forums.nvidia.com/index.php?showtopic=41647

Glad you passed this on but for the guy in the post that dosent know what the sr files are, it's a case of the old drivers not uninstalling everything. He needs to go into the system32 folder and find those 2 files and delete them manually. The other guy who is worried about video's skipping should have bought a multimedia card I bought mine for gaming not to sit around and watch movies they make tv's for that. As far as gaming they are rock solid point blank. People who are getting errors the nvdll error all i can say is go back over your system especially if your overclocking. There is only certain people with the problem and the rest are not getting a error then i doubt its the drivers. For me when I use to get that error i disabled uac and it never happened again to me. Most people are getting it with overclocking tho from what I have read.

ekovalsky
07-26-07, 05:46 PM
At least with Vista x64 these WHQL drivers act no differently than the beta 162.22 drivers regarding the frequent TDR / nvlddmkm errors. Not surprising since I think the drivers are the same other than getting signed. I can very reliably trigger a TDR / nvlddmkm event by opening IE7, activating the explorer bar, then navigating through the favorites via mouse. Aero causes the problem; Dreamscene may exacerbate it. If I turn off desktop composition (disabling Aero in the process) the problem goes away.

I am still convinced these errors are a driver issue, although it may only manifest in systems like mine configured with SLI and four DIMMs. As I have after trying all the subsequent driver releases, I wound up reverting back to 158.45 which is the last set that does not cause these errors in my system. Since the major difference between 158.45 and later drivers is support for DX10 in SLI, I wonder if that is the underlying problem...

My system is completely stable using the 158.45 drivers with the E6420 @ 3.33GHz using linked/synched FSB with memory running @ 833mHz (4-3-3-10-14-2T). RAM is four 1GB sticks of Crucial Ballistix Tracer PC2-8500. I did try dropping the FSB to 1333, cutting the CPU to 2.67GHz and the RAM to 667mHz, keeping the same voltage settings. I don't overclock my 8800ultra GPUs. I also tried disabling Nvidia GPU Ex in the BIOS and UAC, even though I log on to the Administrator account. None of this had any effect on the errors on the drivers sets after 158.45, so it definitely is not just a problem related to overclocking.

Electronic Punk
07-26-07, 05:47 PM
They are the same driver revision and have no changes?
zomg.

radekhulan
07-26-07, 05:58 PM
..

Same here, 158.45 are 100% stable, while 16x.xx are bunch of unstable crap.

cabnz
07-26-07, 06:10 PM
I have to agree, the 16x.xx drivers are soooo unstable - how could they make the 162.22 driver WHQL?

I have been an Nvidia fan for a very long time time and I have recently spent alot of money on a new system with two Nvidia cards - 8800 SLI and expect them to work. Even on the Nvidia home site they still advertise that SLI will increase your 3d preformance but I can't even get windows Vista running stable with these new drivers.

Sorry, I'm just getting a bit frustrated after spending a bit of cash.

Please Nvidia get back to some fantastic drivers like you used too.

Hapatingjaky
07-26-07, 07:10 PM
GRAW and GRAW2 are both still unplayable unless you disable AA from the CP and use the crappy Edge Smoothing from within the game menu.... Which makes the game look like utter crap... 158 I can atleast use 16xQ from the CP but not with 162.22 and 163...

Digital Vibrance is still garbage since in 162.22 the CP takes forever to load for some reason and once it does and you start any D3D app DV then disables itself and needs to be re-enabled...

No crashing though, never had the NVK error like everyone else has....

Back to 158 for me...

DarkJedi664
07-26-07, 08:07 PM
WTF:

New Features
• Increased Total Graphics Memory under Windows Vista for GeForce
7 and 8 series GPUs

INCREASED?!?!? WTF! So it's nVidia stealing my RAM, not Vista. Give me back my RAM damnit! I don't need 2.5GB worth of video RAM! nVidia should let the users choose the amount of mem used, and they should allow the option to ONLY use that during games, not on the freakin desktop! THAT really grinds my gears!

malachi1313
07-26-07, 09:19 PM
DV still only works right on the desktop and you have to reset it after exiting the game.

n4cer
07-26-07, 11:48 PM
WTF:



INCREASED?!?!? WTF! So it's nVidia stealing my RAM, not Vista. Give me back my RAM damnit! I don't need 2.5GB worth of video RAM! nVidia should let the users choose the amount of mem used, and they should allow the option to ONLY use that during games, not on the freakin desktop! THAT really grinds my gears!

The RAM isn't being stolen. It's part of a pool usable as virtual memory in times of GPU resource contention. Vista has a virtual memory subsystem for GPUs just as CPUs, and just as with CPUs, the GPU resources may be shifted between GPU memory, system memory, or the harddrive. It's dynamically allocated and freed based on need.

Redeemed
07-27-07, 02:02 AM
I hope this fixes the issue I've been having with Lost Planet freezing after only a few minutes. DL'ing these now. Thanks for the heads up. :D