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Rollo
09-07-07, 06:36 AM
http://www.firingsquad.com/hardware/bioshock_aa_performance/default.asp
As it stands now, AA only works in BioShock’s DX9 mode, and only with GeForce hardware. We tried forcing AA with the Radeon HD 2900 XT under both Windows Vista and WinXP with all four custom filter AA modes (including edge detect) and couldn’t get AA to work properly in BioShock. We asked AMD if they plan on adding AA support to BioShock in a future Catalyst driver revision but couldn’t get a direct answer. The only way to enable AA under BioShock with Radeon cards is to rename the BioShock executable from “bioshock.exe” to “Oblivion.exe”. Keep in mind by doing this though, AMD’s driver-level optimizations for the game are automatically disabled, and as a result, performance suffers – we recorded a frame rate of just 26.7 fps for the 2900 XT with the executable renamed to Oblivion.exe running our manual walkthrough sequence under 4xAA at 1600x1200. (Surprisingly enough, the Radeon X1950 Pro delivered a frame rate of 20.9 fps under the exact same scenario) Because of this, AMD’s Dave Baumann told us flat out not to run the game with the renamed executable.

So, at this point anyway, ATi forces the end user to give up both good DX10 performance and anti aliasing in this game.

Madpistol
09-07-07, 07:00 AM
I thought we had already established that the X2900's and such were very buggy when it comes to AA. This just proves that point.

Rollo
09-07-07, 07:06 AM
I thought we had already established that the X2900's and such were very buggy when it comes to AA. This just proves that point.

Still worth a post IMO- Bioshock is one of the hottest games out (and funnest) and the 2900's AA-less DX10 performance is below what you'd expect for it's cost, and not to have AA at all might alter the buying decisions of some.

Who buys $360+ DX10 cards to not use AA or DX10?(inv)

conroejoe
09-07-07, 07:57 AM
Who buys $360+ DX10 cards to not use AA or DX10?(inv)

Exactly. WTF ATI??

nightmare beta
09-07-07, 11:36 AM
Edge Detect shouldn't be buggy, but then it's ati.

Not that nvidia's drivers (and products) aren't buggy as hell, though.

Rollo
09-07-07, 12:06 PM
Edge Detect shouldn't be buggy, but then it's ati.

Not that nvidia's drivers (and products) aren't buggy as hell, though.

You know, I use them without issue 99.9% of the time error free, and I bet if I was in XP that number would be 100.

nightmare beta
09-07-07, 01:17 PM
You know, I use them without issue 99.9% of the time error free, and I bet if I was in XP that number would be 100.

Not quite.

All of the drivers for the 8800 gtx give me nothing but trouble.

All of them have the same problems, and there's a ****load of them.

9 months and at least 10 drivers later they still can't fix problems they've had for years.

gabamanic
09-07-07, 01:20 PM
Not quite.

All of the drivers for the 8800 gtx give me nothing but trouble.

All of them have the same problems, and there's a ****load of them.

9 months and at least 10 drivers later they still can't fix problems they've had for years.

The only drivers that I had any issues with were probably the first 2 driver sets and even then the issues were minor. Every other driver I have used after that has worked like a charm.


Sounds like your system is the problem if you have had nothing but issues with all of the drivers. :rolleyes:

Then again this coming from someone with the user name of nightmare beta:lol:

nightmare beta
09-07-07, 01:49 PM
I don't mean to troll or anything, but there's several issues i have:
doesn't have the option to disable dxtc/s3tc when an application calls for it.
16 bit color isn't rendered internally @ 32 bit
scaling/centering doesn't work
purevideo cheats.
white/overbright videos
extended yuv range hasn't been fixed.
avp has issues.
SC:DA issues.
the open gl glow issue

gabamanic
09-07-07, 04:32 PM
I don't mean to troll or anything, but there's several issues i have:
doesn't have the option to disable dxtc/s3tc when an application calls for it.
16 bit color isn't rendered internally @ 32 bit
scaling/centering doesn't work
purevideo cheats.
white/overbright videos
extended yuv range hasn't been fixed.
avp has issues.
SC:DA issues.
the open gl glow issue


Oh well whatever, I have not experienced any of those issues that you mention. Not even the open Gl glow issue.

Good luck with your hardware man and I hope you get it worked out.

Xion X2
09-07-07, 06:20 PM
I don't mean to troll or anything, but there's several issues i have:
doesn't have the option to disable dxtc/s3tc when an application calls for it.
16 bit color isn't rendered internally @ 32 bit
scaling/centering doesn't work
purevideo cheats.
white/overbright videos
extended yuv range hasn't been fixed.
avp has issues.
SC:DA issues.
the open gl glow issue
kevpla is back, everyone. :lol:

It's gotta be him.. he's the only individual on planet earth that cares about this obscure sh!t.

Dreamingawake
09-07-07, 06:28 PM
uh.. yeah well that sux for ati users but those of us with 8800's playing
in DX10 don't have any AA either.. :thumbdwn:

Xion X2
09-07-07, 06:58 PM
Doesn't G80 have rendering issues w/ AA enabled on DX9? So to be more accurate, I think you should say that neither card supports it.

No excuse for the poor DX10 performance w/ R600 though, I agree.

gabamanic
09-07-07, 07:08 PM
Doesn't G80 have rendering issues w/ AA enabled on DX9? So to be more accurate, I think you should say that neither card supports it.


Only under DX9 when running Vista+AA. XP on the other hand works perfect with AA enabled in Bioshock, none of those stupid rendering issues at all.

sammy sung
09-07-07, 07:15 PM
kevpla is back, everyone. :lol:

It's gotta be him.. he's the only individual on planet earth that cares about this obscure sh!t.

Lol yea :rofl

Next post will be : 3DFX STILL has the only true FSAA !! :D

gabamanic
09-07-07, 07:17 PM
kevpla is back, everyone. :lol:


ROTF, that explains it.

gabamanic
09-07-07, 07:18 PM
he's the only individual on planet earth that cares about this obscure sh!t.


I know im sitting here reading his post scratching my head and wondering what exactly it is that he bought his G80 for because it looks like he does every thing except game with it. :rolleyes:

nightmare beta
09-07-07, 09:11 PM
kevpla is back, everyone. :lol:

It's gotta be him.. he's the only individual on planet earth that cares about this obscure sh!t.

I've heard other people complaining about several of those things, so what you said wasn't very true. Sorry.

gabamanic
09-07-07, 09:14 PM
I've heard other people complaining about several of those things, so what you said wasn't very true. Sorry.

Yeah im sure a whole whopping 1% of the population cares about those things you listed.

Xion X2
09-07-07, 10:54 PM
I've heard other people complaining about several of those things, so what you said wasn't very true. Sorry.
So how many in your group are prepared to drink the kool-aid? :lol:

gabamanic
09-07-07, 10:59 PM
So how many in your group are prepared to drink the kool-aid? :lol:


Hmmmm.....I dont see anyone?

http://craftycrab.typepad.com/photos/yarn_dyeing/koolaid_colors.jpg

nightmare beta
09-08-07, 05:17 AM
Yeah im sure a whole whopping 1% of the population cares about those things you listed.
I've seen several people here have a problem w/ open gl games having slowdown.

I've seen several people here with scaling issues.

Ultra quality in doom 3 and quake 3 disables all texture (including normal maps) compression. would id have put an Ultra Quality mode if only 1% of the population would use it? So I think disabling tc globally would bring the image quality up quite significantally for all games.

While I admit that the other things are quite obscure, I'm not the only with those issues, although I guess I could be the only person that cares about those.

sammy sung
09-08-07, 06:54 AM
I've seen several people here have a problem w/ open gl games having slowdown.

I've seen several people here with scaling issues.

Ultra quality in doom 3 and quake 3 disables all texture (including normal maps) compression. would id have put an Ultra Quality mode if only 1% of the population would use it? So I think disabling tc globally would bring the image quality up quite significantally for all games.

While I admit that the other things are quite obscure, I'm not the only with those issues, although I guess I could be the only person that cares about those.

You might very well be as i've not seen others complaining ,the slowdowns maybe but the rest is unheard of.I dont have one single issue with my GTX so for ANY normal level user i would say nvidia have fixed most issues.I know that a majority here no longer have IQ/performance/stability issues,the single card users like me that just game and enjoy their cards.

Multi gpu usage is a different thing entirely though(vista scaling issues and so on) but i would not classify the 8800 SLI users as normal level users and theyre far from a majority.

gabamanic
09-08-07, 10:05 AM
Ultra quality in doom 3 and quake 3 disables all texture (including normal maps) compression. would id have put an Ultra Quality mode if only 1% of the population would use it? So I think disabling tc globally would bring the image quality up quite significantally for all games.



Well then I guess its just you:rolleyes: I have doom 3 installed on my hard drive right now and the game has never looked more beautiful than it does right now on my 8800GTX, also have the expansion pack installed.

No slowdowns either, Doom 3 freakin flies on this card and I have never seen the FPS drop below my monitors refresh rate of 60hz at 1680X1050 with 16XAA enabled.

PREY is another Open GL game and it also has never looked better so dude whatever issues you are having with open GL is obviously impacting you and maybe a very few others who just dont know wtf they are doing.

Xion X2
09-08-07, 10:16 AM
WTF? I was playing Doom 3 on Ultra Quality on my 850XT.....

You are in your own little world, that's for sure.