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Blade
09-10-07, 09:17 AM
http://www.nvidia.com/object/winvista_x86_163.67.html

Feedback please

Riptide
09-10-07, 09:28 AM
http://www.nvidia.com/object/winvista_x64_163.67.html

64-bit

xrippa
09-10-07, 09:29 AM
* Beta driver release.
* This driver supports single GPU and NVIDIA SLI™ technology on DirectX 9, DirectX 10, and OpenGL for GeForce 6, 7, and 8 series GPUs.
* Improved compatibility for Crysis and BioShock.
* Numerous game and application compatibility fixes. Please read the release notes for more information on product support, feature limitations, driver fixes and known compatibility issues.

:D

Dragunov
09-10-07, 09:39 AM
Idd, looking forward to those Crysis stuff :D

Riptide
09-10-07, 09:44 AM
No AA in SLI? According to release notes.

conroejoe
09-10-07, 10:00 AM
..and I thought today was gonna suck... W00000T!!

Release notes show this should address the slowdowns (texture evict issue)...

"Improved performance of the graphics memory manager on GeForce
8 series GPUs running DirectX 9 applications in single‐GPU and
NVIDIA SLI configurations. These improvements solve cases of reported performance slowdowns in
some 3D applications with high graphics settings and resolutions."

JimBobb
09-10-07, 10:02 AM
Bioshock have new AA Bits ! Work this with DX10?

conroejoe
09-10-07, 10:06 AM
Try it and let us know.

Tork64
09-10-07, 10:20 AM
sexcellent

|JuiceZ|
09-10-07, 10:34 AM
Crysis support eh? :naughty:

CiNcH
09-10-07, 10:48 AM
OK, I see, feedback here...

I have already been waiting for a particular fix for over a year now. In hope this information will somehow reach nVIDIA R&D I would like to describe the problem in detail here.

Problem concerns DXVA in combination with VMR. Some multimedia apps render OSD's on a second input pin of the VMR. This is the way Microsoft specifies for displaying OSD's which is causing trouble here. It does not handle both inputs correctly together with aspect ratio information when using the IVMRMixerControl9 Interface. Video image is only a quarter of the actual window size, the rest of the image is just garbage (see second screenshot below).

Here is what the graph looks like: http://members.inode.at/762450/vmr-bug/graph.jpg

Here is what the bug makes out of the video image: http://members.inode.at/762450/vmr-bug/vmr_bug.jpg

There are two ways that make the problem disappear but as you will see, these are not at all solutions, just hints:

Set color depth to 8-Bit
Disable deinterlacing within VMR


This bug is independent from the OS. Tested under XP 32, Vista 32 and Vista 64.

Could a mod please remove my post in the announcement thread? Thanks...

Dragunov
09-10-07, 10:54 AM
Bioshock have new AA Bits ! Work this with DX10?

Well maybe if u force it, cause the engine doesn't support it yet, AA in DX10

AdamK47
09-10-07, 10:55 AM
Vampire Bloodlines textures are still extremely low res with these drivers. Not so with the 158 drivers.

nekrosoft13
09-10-07, 10:56 AM
* Beta driver release.
* This driver supports single GPU and NVIDIA SLI™ technology on DirectX 9, DirectX 10, and OpenGL for GeForce 6, 7, and 8 series GPUs.
* Improved compatibility for Crysis and BioShock.
* Numerous game and application compatibility fixes. Please read the release notes for more information on product support, feature limitations, driver fixes and known compatibility issues.

:D

crysis demo is near ;), there is no reason why they would state crysis support if demo wouldn't few days away

nekrosoft13
09-10-07, 10:58 AM
No AA in SLI? According to release notes.

you mean this?

• NVIDIA SLI Antialiasing
This driver does not support NVIDIA SLI antialiasing.

thats been in there for long time, that SLI AA mode is gone.

JimBobb
09-10-07, 10:59 AM
Well maybe if u force it, cause the engine doesn't support it yet, AA in DX10

DX10+AA under Vista work not with these Driver..hm..

AdamK47
09-10-07, 11:21 AM
Still getting "Unsupported video card" with Silent Storm when starting it up.

jAkUp
09-10-07, 11:25 AM
Performance for me is about on level with the 163.11 drivers.

gained 1 FPS in FEAR.

AdamK47
09-10-07, 11:25 AM
Still get the message "At least 8MB of available video memory is required to run Red Faction!" when attempting to start Red Faction. It'll never be fixed. Ahhh well, when Ati/AMD start making high end video cards again maybe I'll be able to play the game again. Same with Silent Storm, Vampire Bloodlines, and Heavy Gear 2.

jcrox
09-10-07, 11:25 AM
over clocking with riva tuner doesn't work for me with these drivers. Everytime I hit OK it just returns to factory clocks.

AngelGraves13
09-10-07, 11:40 AM
Still get the message "At least 8MB of available video memory is required to run Red Faction!" when attempting to start Red Faction. It'll never be fixed. Ahhh well, when Ati/AMD start making high end video cards again maybe I'll be able to play the game again. Same with Silent Storm, Vampire Bloodlines, and Heavy Gear 2.

Well report it to NVIDIA.

DarkJedi664
09-10-07, 11:46 AM
And still no overall fix for the DSR errors :\ Sigh. Glad I'm back in XP.

CiNcH
09-10-07, 11:50 AM
Well report it to NVIDIA.
How can one report something to nVIDIA?

stefan9
09-10-07, 11:53 AM
How can one report something to nVIDIA?

http://www.nvidia.com/object/vistaqualityassurance.html

conroejoe
09-10-07, 11:55 AM
Performance for me is about on level with the 163.11 drivers.

gained 1 FPS in FEAR.


Time to start benching games with the Unreal 3 engine. I doubt there is anymore to squeeze from FEAR anymore.