PDA

View Full Version : Crysis Beta Feedback Thread


Pages : 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 [27] 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94

Danik
09-13-07, 05:19 PM
Dedicated PPU cards like the Ageia PhysX would have done very well if they were released at the right time, unfortunately I think 2005 was just too early. Games just arent complex enough physics wise to really require anything like that.

Once games reach a point in time when reality can be replicated in a virtual environment then yeah physics cards will probably be required. Photorealism is already possible in modern games, the next big step is to reach realism in a motion sense which will be a huge milestone once reached.

Some people don't necessarily agree with this view either because multiple core processors are becoming the way of the future, and physics threads could be loaded on other cores. Although it isn't as efficient, why go through the trouble of adding another add-on card when it's more practical to have more CPU cores. It also gives developers more room to code the physics as they see fit, rather than following the Ageia API or whatever hardware specific functions they use.

Just look at what is happening to sound cards and hardware acceleration for sound in Vista. About the only thing that looks to be staying for quite some time at this point is graphics cards.

einstein_314
09-13-07, 05:22 PM
Wait a minute. Were you in MP or SP? I almost got a wet spot at the idea that this would be co-op but then I realize how stupid that would be...
No, it was just the multiplayer. But we were working together as a team....which is a great experience. Way better than randomly running around by yourself.

SOAD
09-13-07, 05:23 PM
Shiat, when wil you people realise that multiplayer games played as a tight knit TEAM are FAR SUPERIOR to any co-op shiat against a pc brain, ain't nothin better than a human opponent.

We're a bunch of 40+ year old gamers that have been playin together since the Delta Force & Quake 2 lan days, tried every co-op game available to date but goin head to head with another good squad is hard to beat.


thats very true mate. Very true indeed.


Maybe you should try my broadband then ;). Cmon im sure its just as fast as yours at .5 mb with a latency of 600+



reason enough for you?

SOAD
09-13-07, 05:24 PM
and YOU are a 40+ old gamer. Dosent mean we all are ;)

Blade
09-13-07, 05:26 PM
thats very true mate. Very true indeed.


Maybe you should try my broadband then ;). Cmon im sure its just as fast as yours at .5 mb with a latency of 600+



reason enough for you?

Thats why they invented single player, just for you.

Redeemed
09-13-07, 05:44 PM
Some people don't necessarily agree with this view either because multiple core processors are becoming the way of the future, and physics threads could be loaded on other cores. Although it isn't as efficient, why go through the trouble of adding another add-on card when it's more practical to have more CPU cores. It also gives developers more room to code the physics as they see fit, rather than following the Ageia API or whatever hardware specific functions they use.

Just look at what is happening to sound cards and hardware acceleration for sound in Vista. About the only thing that looks to be staying for quite some time at this point is graphics cards.

The problem is a CPU is not as effective at calculating physics as a dedicated PPU. Heck, I'm quite confident that a 6800U could perform physics calculations more efficiently than today's most highly oc'd quad core CPU- assuming HavokFX was used properly and the coding was done efficiently enough.

Anyhow, I know that with Crysis what's done is done- we're stuck with CPU-based physics. Regardless, I'm seriously wondering what is to become of the "Quantum Physics Effects Processor" that's been sitting idle on both my GTSs since launch day...

SILVEREGTS
09-13-07, 05:48 PM
My Q6600@3.5ghz and 8800GTX are patiently awaiting crysis!

SH64
09-13-07, 05:51 PM
Awesome vids Jonelo!! i want that friggin demo ASAP! :argh:

3DBrad
09-13-07, 05:56 PM
1 week, 5 days for the demo. :D

pg_ice
09-13-07, 06:07 PM
http://cloudol.googlepages.com/04.jpg

WTF!!????
damn i like this graphics!! :)
whats your FPS at that spot?

Edit: wasnt looking to the right.
25fps with what graphics card?

time to fire up the watercooled Ultra !:)

Chubz
09-13-07, 06:07 PM
Incorrect at least for the SP.. I seen a video where a guy throws a grenade into the foliage, and it blows up and leaves a crater and the grass that was there is gone.

I seriously doubt that's the case.. unless the hole is just a decal on the ground, I don't see that ever happening realistically in-game.

KasuCode
09-13-07, 06:08 PM
WTF!!????
damn i like this graphics!!

whats your FPS at that spot?


25!?

SH64
09-13-07, 06:09 PM
25?
Yep thats what the pic screams.

pg_ice
09-13-07, 06:20 PM
25!?

yeah
must be around 30fps here then

|MaguS|
09-13-07, 06:29 PM
So the MP aspect of the game right now is pretty lame... Nothing really exciting and even with a full server it feels boring and none chaotic. I have seen more action on a good CS Server...

I hope the SP is great because I can't see myself playing the MP much...

jAkUp
09-13-07, 06:32 PM
I think MP is great, definitely has the BF2 type of feel.

pg_ice
09-13-07, 06:39 PM
I think MP is great, definitely has the BF2 type of feel.

sounds great!
BF2 is one of the favorites
not to slow and not to fast

gulizard
09-13-07, 06:43 PM
I seriously doubt that's the case.. unless the hole is just a decal on the ground, I don't see that ever happening realistically in-game.


Sorry about your luck dude I specifically remember seeing that, and if it is its not the first game to do it.. I don't see why its a big deal, especially being DX10.. Red Faction and Red Faction 2 both had destructible environments. Thats beside the fact I watched the crater appear. I wish I could find the video now, I know I said I wasn't going to look but now its got me mad because I can't find it. I know there was grass there and a grenade landed and it went off leaving the foliage and grass gone, and a small crater...

Jonelo
09-13-07, 06:44 PM
There you go my little friend Jonelo
This will answer all your MP questions :)
Crysis rocks!!!

Incrysis.com (http://www.incrysis.com/index.php?option=com_content&task=view&id=472)

Oh yeah !! a pure DX 10 avantage

Due to the strong hardware available with DX10, server load is less and performance is increased

MowTin
09-13-07, 07:39 PM
1:54

http://youtube.com/watch?v=qDK8VySlYiU


Wow, awesome video. Now I gotta get the beta!

Freeze rays??!! OMG that's the good ol' Duke Nukem fun!
Too bad there's no shrink ray :D

3DBrad
09-13-07, 07:41 PM
So the MP aspect of the game right now is pretty lame... Nothing really exciting and even with a full server it feels boring and none chaotic. I have seen more action on a good CS Server...

I hope the SP is great because I can't see myself playing the MP much...

Here he goes again. :spongebob

|MaguS|
09-13-07, 07:49 PM
Here he goes again. :spongebob

God forbid I look for something more then how a game looks when playing a game...

SOAD
09-13-07, 07:52 PM
Here he goes again. :spongebob


is that a presson ???


:eek:

Jonelo
09-13-07, 08:16 PM
Wow, awesome video. Now I gotta get the beta!

Freeze rays??!! OMG that's the good ol' Duke Nukem fun!
Too bad there's no shrink ray :D

This is the tutorial of the beta ;)

Redeemed
09-13-07, 09:01 PM
Sorry about your luck dude I specifically remember seeing that, and if it is its not the first game to do it.. I don't see why its a big deal, especially being DX10.. Red Faction and Red Faction 2 both had destructible environments. Thats beside the fact I watched the crater appear. I wish I could find the video now, I know I said I wasn't going to look but now its got me mad because I can't find it. I know there was grass there and a grenade landed and it went off leaving the foliage and grass gone, and a small crater...

I believe I recall the video you are referring to- and it wasn't specifically for Crysis but was for the SandBox2 editor (or whatever it is called). I'll see if I can find the video...