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-   -   How much better will the performance of Crysis get? (http://www.nvnews.net/vbulletin/showthread.php?t=101308)

3DBrad 10-30-07 11:41 AM

How much better will the performance of Crysis get?
 
I turned all the settings to the lowest they would go, went to some not-graphically-challenging areas, and started trying to put a load on the CPU, and the highest my quad-core got was 39% or so.

Unreal Engine 3 games are doing MUCH better than this, so I surely hope Crytek has this fixed in the final release.

Also, those running around with about $1100 worth of GPUs are also getting unacceptable framerates.

Here's hoping Nvidia brings out another monster of a card like the 8800gtx was.

DirkGently 10-30-07 12:48 PM

Re: How much better will the performance of Crysis get?
 
Not much i imagine.

The game has gone gold so further development work will be restricted to patches that'll be released in future.

Driver optimisations may give some improvements but don't expect a miracle cure for low framerates.

agentkay 10-30-07 12:51 PM

Re: How much better will the performance of Crysis get?
 
UE3 games do have higher CPU usage and are usually really well optimized (minus R6-Vegas) but I actually think it's to Crysis advantage to have a lower total CPU load because it creates a headroom for more physics. Lets say Crysis would use 95% of all CPU power you have and still would run the same framerate and same features, don't you think it would actually be worse? CryEngine2 and it's own physics engine might very well be more efficient than UE3+Ageia API but the only way to test it would be to build a similar level with the editors and test the limits of possible physic objects vs. CPU load.

I also think the framerate is acceptable for what is being rendered here. The amount of textures, polygons, shaders, realtime softshadows is just crazy and it's demanding for todays hardware, too demanding at VERYHIGH and even more so when you go beyond it with cfg tweaks.

I'm sure there is room for improvement and we will see it both from Crytek (they want to support the game for 2 years, lets hope EA lets them to do it) and Nvidia but only the guys themselves know how much but we can only wait and hope and I'm myself definitely looking forward to the next high-end card because we finally do need it. :)

Edit: Another thing that I forgot to mention is that UE3 uses a deferred renderer but I'm not sure what type of renderer CryEngine2/Crysis use. :confused:

SH64 10-30-07 12:56 PM

Re: How much better will the performance of Crysis get?
 
Quote:

Originally Posted by DirkGently
Not much i imagine.

The game has gone gold so further development work will be restricted to patches that'll be released in future.

Driver optimisations may give some improvements but don't expect a miracle cure for low framerates.

Exactly.

sniggle 10-30-07 01:02 PM

Re: How much better will the performance of Crysis get?
 
The funny thing is that for all we know the developers of the UT3 engine could have just put some threads to work doing nothing to pump up the CPU usage and make it LOOK like it's doing work.

Placebos are fun.

bugmeplz 10-30-07 02:43 PM

Re: How much better will the performance of Crysis get?
 
Quote:

Originally Posted by sniggle
The funny thing is that for all we know the developers of the UT3 engine could have just put some threads to work doing nothing to pump up the CPU usage and make it LOOK like it's doing work.

Placebos are fun.

So are nonsensical conspiracy theories.

FastRedPonyCar 10-30-07 02:44 PM

Re: How much better will the performance of Crysis get?
 
I see no problem with crysis at all. I benchmark an avg of 30 fps at 1680X1050 with all the ultra high graphics settings on and I'm still rocking the E6600.

Crysis has shown through numerous benchmark tests that it's almost TOTALLY GPU dependant, DX10 performance is hit or miss and it doesn't really use hardly any CPU processing at all when it comes to raw performance numbers.

It's not rocket science. If you want to play crysis with teh eye candy, you gotta dump more $$ into a high dollar video card.

While they're not night and day different, the GTS vs GTX/Ultra are finally showing some differences and benefits to the higher onboard memory count as raising the resolution jacks up video memory usage tremendously. One guy that wrote the incrysis.com tweak guide said he was EASILY able to suck down a gig of video memory usage only at 1280X1024 resolution.

Here's a breakdown.

* Windows XP
* 1280x1024 (All Medium)- 300MB
* 1280x1024 (All High - textures medium only)- 300MB
* 1280x1024 (High)- 380MB
* 1280x1024 4x AA (high) - 460MB
* 1680x1050 (All Medium) - 300MB
* 1680x1050 (High) - 390MB
* 1680x1050 4x AA (All High - textures medium only) - 530MB
* 1680x1050 4x AA (High) - 580MB
* 1920x1200 (All High - textures medium only) - 380MB
* 1920x1200 (High) - 490MB
* 1920x1200 4x AA (All High - textures medium only) - 570MB
* 1920x1200 4x AA (High) - 650MB
* 1920x1200 8x AA (High) - 710MB


Unless crytek has some graphics options that they haven't implemented into the game (and are thus missing from the config file), the only difference as far as "being scalable for tomorrows hardware" will be increasing view distance and AA. Becuase right now, those are the two biggest items that kill frame rate.

3DBrad 10-30-07 03:31 PM

Re: How much better will the performance of Crysis get?
 
Quote:

Originally Posted by sniggle
The funny thing is that for all we know the developers of the UT3 engine could have just put some threads to work doing nothing to pump up the CPU usage and make it LOOK like it's doing work.

Placebos are fun.


LOL, I hope your post was JOKE!

Tim Sweeney is to programming what Micheal Jordan was to basketball.

[EOCF] Tim 10-30-07 04:23 PM

Re: How much better will the performance of Crysis get?
 
Uhm, I can remember the full version of Farcry running alot better then the Demo, this might just be the same.

JohnDio 10-30-07 04:44 PM

Re: How much better will the performance of Crysis get?
 
Not much i guess. This game engine even at low settings is demanding as hell. It's worth though ;). Furthermore quad cores aren't being supported fully in the demo. I assume that there will be a patch with multi-cores and SLI full support

Eliminator 10-30-07 05:27 PM

Re: How much better will the performance of Crysis get?
 
Quote:

Originally Posted by Spoudazo
LOL, I hope your post was JOKE!

Tim Sweeney is to programming what Micheal Jordan was to basketball.

oh really?... then please knock on his head to remind him that he forgot to add widescreen support

3DBrad 10-30-07 06:00 PM

Re: How much better will the performance of Crysis get?
 
Quote:

Originally Posted by Eliminator
oh really?... then please knock on his head to remind him that he forgot to add widescreen support

Heh?

It'll have it, like normal.


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