OpenGL without Xfree
i would like to make an OpenGL application which doesn't use XFree86(and GLX). Is this thing possible ?
Open GL without Xree...should be stable. :-) Best part is removed part. I have no clue if its possible but idea seems interesting. :-)
The short answer is, no, you can't get hardware accelerated OpenGL without using XF86 at this time. That said, there's also no reason to _not_ use XF86 for it. All the exaggerated latency problems don't rear their head since it uses direct rendering to bypass the network layer.
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