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-   -   a Crysis map for High End Systems ! (http://www.nvnews.net/vbulletin/showthread.php?t=106965)

g80 01-27-08 05:03 PM

a Crysis map for High End Systems !
 
Hi people i change a map with realy nice graphics(nana2)

the original is this http://crymod.com/thread.php?threadid=16827

my tuned map
http://www.megaupload.com/de/?d=AO1BHR4M

the pictures are all in High Settings, dont use configs how autoexec.cfg, sorry im german:o

http://www.abload.de/img/1ua19j.jpg

http://www.abload.de/img/2a4wte.jpg

http://www.abload.de/img/36kqpy.jpg

http://www.abload.de/img/4iextf.jpg

http://www.abload.de/img/5ivwmq.jpg

Nanosuitguy 01-27-08 05:38 PM

Re: a Crysis map for High End Systems !
 
Nice thanks...

methimpikehoses 01-27-08 05:50 PM

Re: a Crysis map for High End Systems !
 
:eek:

SH64 01-27-08 05:51 PM

Re: a Crysis map for High End Systems !
 
Impressive!

LORD-eX-Bu 01-27-08 05:59 PM

Re: a Crysis map for High End Systems !
 
pretty cool, I like the look of the rocks, way better than what is in official maps :D

Bokishi 01-27-08 06:03 PM

Re: a Crysis map for High End Systems !
 
So you took the map and made it night time? What else did you change?

K007 01-27-08 07:33 PM

Re: a Crysis map for High End Systems !
 
Go high ress ROCKS!!! wow amazing detail.

Thingding 01-28-08 02:15 AM

Re: a Crysis map for High End Systems !
 
Sweet mother of god!
















...shame we all have to wait for geforce 9800 til we can play it.

m3dude 01-28-08 02:41 AM

Re: a Crysis map for High End Systems !
 
this map is terribly designed, theres no reason to have 12 million polys per frame.

sharvin 01-28-08 02:58 AM

Re: a Crysis map for High End Systems !
 
Quote:

Originally Posted by m3dude
this map is terribly designed, theres no reason to have 12 million polys per frame.

yeah but.. you think everything is crap:)

m3dude 01-28-08 03:22 AM

Re: a Crysis map for High End Systems !
 
12 million polys per frame is terrible design no matter how u look at it. i dont think even the next generation of cards will have that level of vertex power. i was literally getting 5 fps on my very high end system at high settings.

Thingding 01-28-08 04:15 AM

Re: a Crysis map for High End Systems !
 
Quote:

Originally Posted by m3dude
12 million polys per frame is terrible design no matter how u look at it. i dont think even the next generation of cards will have that level of vertex power. i was literally getting 5 fps on my very high end system at high settings.

woah! you have 666 posts. coincidence?


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