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Default FOV is 60?
So I just learned the default FOV is 60, which seems rather small.
I manually set it to 75 (like most FPS games), but am wondering if it looks right for a 4:3 monitor. I'll have to play around with switching between them to see which I like better. |
Re: Default FOV is 60?
60?
Yeah, that seems quite low. I think 70 is the lowest I've ever seen, and I remember a lot of games using 90. |
Re: Default FOV is 60?
:o
What's FOV? |
Re: Default FOV is 60?
My guess is Field of View and that the numbers they are mentioning are the angle of view between the furthest left and right light rays observable on the screen at once.
Doesn't changing 60 make the game look distorted? |
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Re: Default FOV is 60?
Can someone post pics of this change?
60 and other ? Or even, whats the console command to change it? |
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Dictionary You are in it. http://en.wikipedia.org/wiki/Field_of_view |
Re: Default FOV is 60?
Um WSGF says that Crysis Warhead has native widescreen support like the first Crysis... FOV seems fine for Crysis 1 here....
All screenshots I've seen look fine too... So... ?? |
Re: Default FOV is 60?
The FOV is actually fine for Crysis IMO. It properly displays the widescreen resolutions without any visual distorting. Seems that ALL FPS games though have some degree of fish eye bubble going on more at the edge of the screen than anything and whether or not that's just a product of the FPS view itself or some unavoidable problem that has just plagued engine after engine but I know that in crysis, you're not missing out on unused screen realestate like what happend with bioshock.
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