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-   -   Hall of Fame: Unigine Heaven Benchmark results (http://www.nvnews.net/vbulletin/showthread.php?t=149272)

artem 03-24-10 07:57 AM

Hall of Fame: Unigine Heaven Benchmark results
 
Post your results in this thread. Thank you!

Test method
1. Download Unigine_Heaven-2.1.run from here, here or here (direct link).
2. Unpack this archive (sh ./Unigine_Heaven-2.1.run).
3. Run any of the supplied test scripts (preferably with composite window managers and any other OpenGL applications shut down).
4. Wait until the engine finishes loading its data
4. Push "F9" or hit "Benchmark" button at the top of the screen
5. Wait for the test to complete and post your results here

Please, add a code tag for your
Code:

[ code ] results [ /code ]
(without spaces).

AaronP 03-24-10 10:08 AM

Re: Hall of Fame: Unigine Heaven Benchmark results
 
You might get better results if you run it full-screen with your desktop size set to the resolution you want to test, though I doubt most people have 1280x720 screen resolutions.

Dizzle7677 03-24-10 02:52 PM

Re: Hall of Fame: Unigine Heaven Benchmark results
 
1024x768
Code:

Heaven Benchmark v2.0
FPS:        24.6
Scores: 620
Min FPS: 14.7
Max FPS: 46.7
Hardware
Binary: Linux 64bit GCC 4.3.2 Release Mar 21 2010
Operating system: Linux 2.6.33.1 x86_64
CPU model: AMD Phenom(tm) II X3 720 Processor
CPU flags: 3220MHz MMX+ 3DNow!+ SSE SSE2 SSE3 SSE4A HTT
GPU model: GeForce GT 220 PCI Express 195.36.07.03 1024Mb
Settings
Render:        opengl
Mode:        1024x768 fullscreen
Shaders:        high
Textures:        high
Filter:        trilinear
Anisotropy:        16x
Occlusion:        enabled
Refraction:        enabled
Volumetric:        enabled
Replication:        disabled
Tessellation:disabled

1280x1024
Code:

Heaven Benchmark v2.0
FPS:        17.5
Scores: 440
Min FPS: 11.2
Max FPS: 31.8
Hardware
Binary:       
Linux 64bit GCC 4.3.2 Release Mar 21 2010
Operating system: Linux 2.6.33.1 x86_64
CPU model:        AMD Phenom(tm) II X3 720 Processor
CPU flags:        3220MHz MMX+ 3DNow!+ SSE SSE2 SSE3 SSE4A HTT
GPU model:        GeForce GT 220 PCI Express 195.36.07.03 1024Mb
Settings
Render:        opengl
Mode: 1280x1024 fullscreen
Shaders:        high
Textures:        high
Filter:        trilinear
Anisotropy:        16x
Occlusion:        enabled
Refraction:        enabled
Volumetric:        enabled
Replication:        disabled
Tessellation:disabled


StringCheesian 03-24-10 04:14 PM

Re: Hall of Fame: Unigine Heaven Benchmark results
 
1024x768 windowed in KDE 4.4.0 (with compositing enabled):
Code:

Heaven Benchmark v2.0
  FPS:  35.1
  Scores:  883
  Min FPS:  19.8
  Max FPS:  70.0
Hardware
  Binary:  Linux 64bit GCC 4.3.2 Release Mar 21 2010
  Operating system:  Linux 2.6.33-gentoo x86_64
  CPU model:  AMD Athlon(tm) 64 X2 Dual Core Processor 4600+
  CPU flags:  2519MHz MMX+ 3DNow!+ SSE SSE2 SSE3 HTT
  GPU model:  GeForce 9600 GT PCI Express 195.36.15 512Mb
Settings
  Render:  opengl
  Mode:  1024x768 windowed
  Shaders:  high
  Textures:  high
  Filter:  trilinear
  Anisotropy:  16x
  Occlusion:  enabled
  Refraction:  enabled
  Volumetric:  enabled
  Replication:  disabled
  Tessellation:  disabled


artem 03-24-10 04:15 PM

Re: Hall of Fame: Unigine Heaven Benchmark results
 
Aaron, I have asked for this particular resolution and windowed mode because any bigger one will mean that a lot of laptop users cannot participate in testing.

The only common denominator then will be 1024x768 which is far too low nowadays when most desktop users tend to use 1366x768 or 1920x1080 displays.

Dizzle7677 03-24-10 04:45 PM

Re: Hall of Fame: Unigine Heaven Benchmark results
 
Quote:

Originally Posted by artem (Post 2217218)
Aaron, I have asked for this particular resolution and windowed mode because any bigger one will mean that a lot of laptop users cannot participate in testing.

The only common denominator then will be 1024x768 which is far too low nowadays when most desktop users tend to use 1366x768 or 1920x1080 displays.

Just edit your original post with a 1280x720 for LAPTOPS and a 1280x1024 for DESKTOPS scripts or 1024x768 resolution as a common denominator. People can state which one they used when they post their results.

rapsure 03-25-10 02:17 AM

Re: Hall of Fame: Unigine Heaven Benchmark results
 
x64_windowed_1024x768

Code:

Heaven Benchmark v2.0
FPS:       
36.8
Scores:       
926
Min FPS:       
21.4
Max FPS:       
77.3
Hardware
Binary:       
Linux 64bit GCC 4.3.2 Release Mar 21 2010
Operating system:       
Linux 2.6.33-gentoo x86_64
CPU model:       
AMD Athlon(tm) 64 X2 Dual Core Processor 4200+
CPU flags:       
2211MHz MMX+ 3DNow!+ SSE SSE2 SSE3 HTT
GPU model:       
GeForce 9600 GT PCI Express 195.36.15 512Mb
Settings
Render:       
opengl
Mode:       
1024x768 windowed
Shaders:       
high
Textures:       
high
Filter:       
trilinear
Anisotropy:       
16x
Occlusion:       
enabled
Refraction:       
enabled
Volumetric:       
enabled
Replication:        disabled
Tessellation:        disabled


artem 03-25-10 05:44 AM

Re: Hall of Fame: Unigine Heaven Benchmark results
 
Quote:

Originally Posted by Dizzle7677 (Post 2217235)
Just edit your original post with a 1280x720 for LAPTOPS and a 1280x1024 for DESKTOPS scripts or 1024x768 resolution as a common denominator. People can state which one they used when they post their results.

Will do.

Milena 03-25-10 05:54 AM

Re: Hall of Fame: Unigine Heaven Benchmark results
 
http://i191.photobucket.com/albums/z.../Unigine-1.jpg

I can't say i am satisfied with this result, it *should* have been a bit more FPS with my current Hardware. It doesn't look very impressive with the many low resolution textures, i liked the older Tropics and Sanctuary Benchmarks more but I must admit some effects here are awesome. I also noticed a general FPS decrease in the Unigine-Benchmarks since 195.x, the old 190.42 Driver gives me always 5~6 FPS more. Can anybody confirm this ?

Licaon 03-26-10 03:59 PM

Re: Hall of Fame: Unigine Heaven Benchmark results
 
Hardware/Software
Binary: Linux 64bit GCC 4.3.2 Release Mar 21 2010
Binary: Windows 32bit Visual C++ 1500 Release Mar 7 2010
Operating system: Linux 2.6.33-1.slh.5-sidux-amd64 x86_64
Operating system: Windows 7 (build 7600) 64bit
CPU model: AMD Athlon(tm) 64 X2 Dual Core Processor 5200+
CPU flags: 3000MHz MMX+ 3DNow!+ SSE SSE2 SSE3 HTT
GPU model: GeForce GTS 250 PCI Express 195.36.15 1024Mb
GPU model: NVIDIA GeForce GTS 250 8.17.11.9713 1024Mb

Settings
Mode: 1920x1200 fullscreen
Shaders: high
Textures: high
Filter: trilinear
Anisotropy: 16x
Occlusion: enabled
Refraction: enabled
Volumetric: enabled
Replication: disabled
Tessellation: disabled

Results(OS/render/score/min/avg/max)
Linux/OpenGL: 703 / 17.3 / 27.9 / 53.0
Windows/OpenGL: 687 / 15.9 / 27.3 / 51.2
Windows/DirectX9: 755 / 12.4 / 30.0 / 60.3
Windows/DirectX10: 745 / 17.3 / 29.6 / 61.8

:hmmm:

Deanjo 03-26-10 07:36 PM

Re: Hall of Fame: Unigine Heaven Benchmark results
 
openSUSE 11.2

Code:

Unigine
Heaven Benchmark v2.0
FPS:
  36.6
  Scores:
  921
  Min FPS:
  21.2
  Max FPS:
  73.1
  Hardware
Binary:
  Linux 64bit GCC 4.3.2 Release Mar 21 2010
  Operating system:
  Linux 2.6.31.12-0.2-desktop x86_64
  CPU model:
  AMD Phenom(tm) II X4 955 Processor
  CPU flags:
  3214MHz MMX+ 3DNow!+ SSE SSE2 SSE3 SSE4A HTT
  GPU model:
  GeForce GTX 275 PCI Express 195.36.07.03 896Mb
 
Settings
  Render:opengl
  Mode:1920x1200 fullscreen
  Shaders:high
  Textures:high
  Filter:trilinear
  Anisotropy:16x
  Occlusion: enabled
  Refraction: enabled
  Volumetric: enabled
  Replication:  disabled
  Tessellation:  disabled


Deanjo 03-26-10 07:41 PM

Re: Hall of Fame: Unigine Heaven Benchmark results
 
Quote:

Originally Posted by Milena (Post 2217697)
I can't say i am satisfied with this result, it *should* have been a bit more FPS with my current Hardware. It doesn't look very impressive with the many low resolution textures, i liked the older Tropics and Sanctuary Benchmarks more but I must admit some effects here are awesome. I also noticed a general FPS decrease in the Unigine-Benchmarks since 195.x, the old 190.42 Driver gives me always 5~6 FPS more. Can anybody confirm this ?

Something is screwed with your install. Check out my results above. Your scores are even below my 8800GT's and they are all using the 195 series drivers.

EDIT: Those results are even with compositing enabled.


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