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-   -   NVTagToggle: NVidia Compensating for DirectX Shortcomings (http://www.nvnews.net/vbulletin/showthread.php?t=154183)

News 08-17-10 10:50 PM

NVTagToggle: NVidia Compensating for DirectX Shortcomings
http://images-1.vizworld.com/wp-cont...go-150x150.jpgAn interesting quirk I was unaware of, Microsoft has publicly acknowledged an error in the DirectX API that in certain situations (Having over 1GB of Video Memory and over 4GB of System Memory), the API to return total memory mail return erroneously small numbers. Like so:
On a system with 1GB of video memory, the following values are returned with the associated system memory:

System Memory Reported Approximate Total Memory4GB 3496MB6GB 454MB8GB 1259MB
http://images-2.vizworld.com/wp-cont...ew-150x150.jpgNVidia has built a driver workaround to fix this for some of their cards, and provides a little application called NVTagToggle.
On Windows Vista and Windows 7, NVIDIA provides GPU driver support to work-around this issue for GPUs with less than 3GB of memory. The workaround forces the video memory to the maximum amount these DirectX APIs can report, sacrificing some of the total memory. This is called 'Compatibility Mode'.The application 'NvTagToggle.exe' linkedbelow can help you detect this scenario and configure this workaround, as well as reset the GPU driver to its default behavior. The application is only supported on Windows Vista and Windows 7, for NVIDIA GPUs with less than 3GB of memory.

So if you've experienced this before, check it out and let us know your results in the comments.

via Direct-X diagnostics tool (DXDIAG) may report an unexpected value for the display adapters memory..

Reach out to the community of Visualization and Graphics Experts by Advertising on VizWorld.com Related posts:
  1. Microsoft on DirectX 11 Hardware Vendor Differences
  2. NVidia Introduces the Release 256 Family of Drivers
  3. AMD Talks About DirectX 11, Eyefinity and More

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