Next 3DMark will not use PhysX ?
According to Golem.de upcoming 3DMark 2011 benchmark won't rely on PhysX integration, but use some in-house physics engine, based on DX 11 Compute Shaders.
Several Futuremark products like 3D mark 06 and Shattered Horizon game are using PhysX SDK, but only 3DMark Vantage features GPU/PPU accelerated physics, which can affect final CPU score.
From our opinion, this is natural change ' solution, solution that brings substantial benefits to one of the GPU manufacturers, can hardly fit into unbiased benchmark, which 3DMark claims to be.
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