Crash in libGL when starting "chess", using "ogre"
When trying to start chess from http://www.steviedisco.co.uk the program crashes immediately. Checking the stack trace, attached, I see that the Ogre graphics engine is calling libnvidia-glcore which in turn calls libGL, where there is a segmentation fault.
The debugger tells me that this is the call from Ogre:
glDeleteFramebuffersEXT(1, &fb);where fb is 1. I do not know GL, and I do not know if the above says anything.
|All times are GMT -5. The time now is 08:32 AM.|
Powered by vBulletin® Version 3.7.1
Copyright ©2000 - 2015, Jelsoft Enterprises Ltd.
Copyright ©1998 - 2014, nV News.