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-   -   Crash in libGL when starting "chess", using "ogre" (http://www.nvnews.net/vbulletin/showthread.php?t=158188)

goeran 12-21-10 11:21 AM

Crash in libGL when starting "chess", using "ogre"
 
2 Attachment(s)
When trying to start chess from http://www.steviedisco.co.uk the program crashes immediately. Checking the stack trace, attached, I see that the Ogre graphics engine is calling libnvidia-glcore which in turn calls libGL, where there is a segmentation fault.

The debugger tells me that this is the call from Ogre:
glDeleteFramebuffersEXT(1, &fb);
where fb is 1. I do not know GL, and I do not know if the above says anything.

Environment:
Fedora 14
xorg-x11-drv-nvidia-libs-260.19.21-1.fc14.x86_64
ogre-1.6.4-5.fc13.x86_64
chess-1.0-30.fc14.x86_64


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