Crash in libGL when starting "chess", using "ogre"
When trying to start chess from http://www.steviedisco.co.uk the program crashes immediately. Checking the stack trace, attached, I see that the Ogre graphics engine is calling libnvidia-glcore which in turn calls libGL, where there is a segmentation fault.
The debugger tells me that this is the call from Ogre:
glDeleteFramebuffersEXT(1, &fb);where fb is 1. I do not know GL, and I do not know if the above says anything.
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