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News 03-04-11 07:13 AM

WeeklyTube Issue 47: PhysX video overview

NVIDIA technical demo by VirtexRealtime

Real-time graphics demo called 'Crank', developed by Virtex for NVIDIA and showcased at GTC 2010. It is using PhysX SDK for rigid body simulation.

Easy Destructible Wall ' Example by AquaGeneral

Nice asset for Unity 3D engine from our fellow reader AquaGeneral ' fully destructible wall.

Little PhysX Flag test with Luna Game Engine by Junkprogger

Interesting demo, showcasing cloth simulation and two-way collisions with rigid bodies.

PhysX Material Editor by foslogos

PhysX material editor in Horde 3D engine.


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