WeeklyTube Issue 47: PhysX video overview
NVIDIA technical demo by VirtexRealtime
Real-time graphics demo called 'Crank', developed by Virtex for NVIDIA and showcased at GTC 2010. It is using PhysX SDK for rigid body simulation.
Easy Destructible Wall ' Example by AquaGeneral
Nice asset for Unity 3D engine from our fellow reader AquaGeneral ' fully destructible wall.
Little PhysX Flag test with Luna Game Engine by Junkprogger
Interesting demo, showcasing cloth simulation and two-way collisions with rigid bodies.
PhysX Material Editor by foslogos
PhysX material editor in Horde 3D engine.
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