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-   -   Crysis 2 Patch 1.9 Notes (http://www.nvnews.net/vbulletin/showthread.php?t=163738)

ATOJAR 06-22-11 08:03 AM

Crysis 2 Patch 1.9 Notes
 
w00t! ..... :D

Quote:

Hi guys,

Below are the patch notes for Patch 1.9, this is also the patch that will enable DX11 Support (available via a separate download). We're aiming to have this patch live and available to you all next week. As always we're interested to hear your comments/thoughts on these changes so please post them below.

Crysis 2 Patch 1.9

• Added Contact Shadows
• Added DX11 benchmark level
• Added DX11 support for Crysis 2 (the following features only work when downloading the optional DX11 package here):
• - Tessellation + Displacement Mapping
• - High Quality HDR Motion Blur
• - Realistic Shadows with Variable Penumbra
• - Sprite Based Bokeh Depth of Field
• - Parallax Occlusion Mapping
• - Particles Motion Blur, Shadows and Art Updates
• - Water Rendering improvements and using Tessellation + Displacement Mapping
• Added Realtime Local Reflections
• Added support for Higher Res Textures Package
• Added various new console variables to whitelist
• Fixed bullet penetration, which had been broken by a bug introduced with the DLC 2 patch
• Fixed issue in MP where player stats weren't always saved at the end of a game
• Fixed issue in MP where player stats would sometimes randomly reset
• Fixed issue with MP time played statistic, which would sometimes be too low on leaderboards and in stats
• Fixed issue with JAW rocket not firing through window's containing broken glass
• Fixed rare issue where a user could not access MP with a valid CD key if they had previously used an invalid CD key
• Improved advanced graphics options menu
• Improved anti-cheat measurements: fixed exploit which could prevent vote kicking working against a user
• Improved multi-GPU support
• Improved Tone Mapping
• Re-added possibility to enable r_StereoSupportAMD via config file (unsupported)
https://secure.mycrysis.com/forums/v...p?f=40&t=32220

trivium nate 06-22-11 08:06 AM

Re: Crysis 2 Patch 1.9 Notes
 
**** yeah!!!!

ATOJAR 06-22-11 08:25 AM

Re: Crysis 2 Patch 1.9 Notes
 
Wonder how this DLC/update will work with Steam? ... Will us that bought Crysis 2 get a auto update via steam as usual?

It says the downloads are optional! ... You need a video card with at least 1GB of memory & you need a x64 bit operating system.

Yaboze 06-22-11 08:32 AM

Re: Crysis 2 Patch 1.9 Notes
 
It's pretty cool they put out a texture pack and DX11 support, but I finished the game a while ago and have no desire to play MP or SP again. :(

ATOJAR 06-22-11 08:35 AM

Re: Crysis 2 Patch 1.9 Notes
 
Quote:

Originally Posted by Yaboze (Post 2447988)
It's pretty cool they put out a texture pack and DX11 support, but I finished the game a while ago and have no desire to play MP or SP again. :(

Ive only completed the single player the once ... Think i finished the SP in around two weeks, I really enjoyed it and have never played again since i completed it.

Im sure a second run through with added eye candy wont hurt. :p

LurkerLito 08-20-11 09:49 PM

Re: Crysis 2 Patch 1.9 Notes
 
I just finished it. The SP wasn't as bad as some people have said. It kind of reminded me more of Gears of War cause it was not as well done as the first Crysis or Warhead. It was on rails instead of wide open like the previous Crysis games, though less than the Duke Nukem Demo I played. It was definitely worth the $18 I spent on it :).


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