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-   -   Inject SMAA - better than FXAA still 0 performance hit. (http://www.nvnews.net/vbulletin/showthread.php?t=169521)

mailman2 12-04-11 12:48 PM

Inject SMAA - better than FXAA still 0 performance hit.
 
http://mrhaandi.blogspot.com/p/injectsmaa.html

Love this stuff, FXAA absolutely rocks! I've started using it for every game now.. this doesn't blur the whole as much but still gives you AA with 0 performance hit. I havent tried this yet.

knghtwhosaysni 12-04-11 09:55 PM

Re: Inject SMAA - better than FXAA still 0 performance hit.
 
I've used this in Project Cars and it definitely does a better job than FXAA and possibly even a slightly smaller performance hit. The FXAA here has a sharpening filter too tho.

SMAA
http://img15.imageshack.us/img15/350...3534575.th.png

FXAA
http://img16.imageshack.us/img16/439...4035439.th.png

NoAA
http://img40.imageshack.us/img40/231...3542877.th.png

The long diagonals like the left air vent's pipe and the curb on the left are better with SMAA

Talon 12-05-11 07:56 AM

Re: Inject SMAA - better than FXAA still 0 performance hit.
 
Looks like it has issues with Steam and maybe some other overlays according to the comments. But wow I need to try this out because it looks impressive and performs really well.

zerobeta 12-05-11 11:35 AM

Re: Inject SMAA - better than FXAA still 0 performance hit.
 
Will this be available to apply from in game menus or through nvidia CP, or do we have to manually put the files in each game we want to apply this to?

So as I understand it, this type of AA is best in terms of low performance hit?

frenchy2k1 12-05-11 12:21 PM

Re: Inject SMAA - better than FXAA still 0 performance hit.
 
the next gen of AA. FX was nice, but SMAA is even better and even lower performance hit.
Those injecters only do 1x or 2x SMAA for now though.
Still getting there...

Bah! 12-05-11 12:40 PM

Re: Inject SMAA - better than FXAA still 0 performance hit.
 
This SMAA blows FXAA away. Better performance, better looking, and no blur!

Finally an injector worth using.

ATOJAR 12-05-11 04:26 PM

Re: Inject SMAA - better than FXAA still 0 performance hit.
 
Wow this is fantastic!

Re-installed GTA IV just to try this out ... It looks insane with this injector, Gone are the jaggies and the over all image quality has improved.

Thanks for the heads up ... Installing EFLC as i type. :D

Vardant 12-06-11 06:00 AM

Re: Inject SMAA - better than FXAA still 0 performance hit.
 
Quote:

Originally Posted by Bah! (Post 2508067)
This SMAA blows FXAA away. Better performance, better looking, and no blur!

Finally an injector worth using.

They're not done with FXAA though - http://timothylottes.blogspot.com/

mailman2 12-06-11 06:42 AM

Re: Inject SMAA - better than FXAA still 0 performance hit.
 
Quote:

Originally Posted by Vardant (Post 2508349)
They're not done with FXAA though - http://timothylottes.blogspot.com/


Awesome!

Finally some Win/Win for the PC community. After all the sludge console ports and being ignored by developers... at least the PC has something exciting happening for us.

omzig 12-06-11 07:17 AM

Re: Inject SMAA - better than FXAA still 0 performance hit.
 
Wow this is pretty cool,much better IQ than the FXAA (look forward to trying the temporal stuff Vardant posted about thought i always love the ATI temporal AA feature way back before they dropped support for it)

tested SMAA out in Skyrim and its so good i found i can drop MSAA totally (running at 2560x1440),the benefit of that is that im no longer seeing massive Vram loads meaning i can pack in plenty of highres textures MOD,gonna have a dig through my games for AA problem/massive FPS hit titles to try this on

thanks for the heads up

Burnt_Ram 12-06-11 02:38 PM

Re: Inject SMAA - better than FXAA still 0 performance hit.
 
very cool little app. tried it in BF3, but it doesn't seem to work. maybe in the future this tool will support BF3 ... *crosses fingers*

dikinher 12-06-11 07:06 PM

Re: Inject SMAA - better than FXAA still 0 performance hit.
 
I still use 2xaa with TSAA in Skyrim. The game looks better and crisp. With SMAA and FXAA the image looks like it is running in a lower resolution than the native resolution. Also, the grass doesn't look good because both injectors blend the textures, so they look like paper cutouts. And finally, the aliasing is noticeable when you are in motion. With MSAA, not so much at all.


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