Here's A Procedurally Generated Permadeath Stealth Game
Eli Piilonen ' he of clever (and admirably top-hat-clad) time-echo puzzler The Company of Myself, among many others ' has plans. Big plans. He's making a stealth game ' of which, happily, there are roughly a billion of these days ' but his is different. Very different. Excitingly different. But also worrisomely different. Different different different. There. Now you probably hate that word. Anyway, the still-untitled sneaker sees players heist their way through increasingly complex procedurally generated levels of a sci-fi office building. And if you fail? Well sorry, friend. No do-overs.
|All times are GMT -5. The time now is 12:01 AM.|
Powered by vBulletin® Version 3.7.1
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.
Copyright ©1998 - 2014, nV News.