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News 02-24-13 10:10 AM

The Sunday Papers
Sundays are for waking up, and then going back to sleep again. And waking up, and going back to sleep again. And waking up and Oh My God it's time for tea! And possibly The Sunday Papers.
  • An interview with Teleglitch's creators: 'We originally had a fully-destructible world and the resolution was actually even smaller, but somehow it transformed to Teleglitch. Somewhere along the way I got inspired by roguelikes, permadeath and ultra-replayability and without much consideration implemented procedural levels. A random level generator is also much more fun to code than a mid-level saving system. Those black shadows are clearly inspired from Nox, I really loved how you never knew what will happen behind the next door. The combination system was inspired by Notrium, a really awesome game about surviving in an alien world.' (moreā?¦)
http://feeds.feedburner.com/~ff/Rock...?d=nQ_hWtDbxek http://feeds.feedburner.com/~ff/Rock...?d=yIl2AUoC8zA


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