I am appaled with my GeForceFX 5200 performance!!!
I have wanted to share with you my discontent. I have bought a GeForceFX 5200 card whose fillrate performance doesn't match my old
Creative Annihilator's (GeForce256 DDR) performance. I am working on an
intensive fillrate application and it runs at 180 fps on my old card and at 160 fps on the new 5200 card. I was astonished. I also have found a program that stresses fillrate on nvidia's site and my fillrate performance was about a third of a geforce 3 card.
GeForceFX 5200 SUCKS !!!
It has the functionality I need, and its core is pretty strong, but memory is its gretest disadvantage.
Re: I am appaled with my GeForceFX 5200 performance!!!
It has an 128 bit wide bus.
It was madeby Asus (model V9520)
Furthermore, all 128 MB Asus V9520 do not necessarily have 128 bit bus. The normal 128 MB V9520 cards with 8 memory chips on board have 128 bit bus, whereas there is supposed to exist a variant with 4 memory chips (see link), which has a 64 bit memory bus. Add to this the slower-than-advertised memory clocks, which lead to a ridiculous bandwith of 2.7 GB/s, about one tenth of the today's top cards. Selling these cards would be an outright fraud IMHO. :mad:
Yes, my card has a 331 MHz memory clock, but has 8 memory chips.
Also, I have no idea why they sell it at 331 MHz, because mine is working at 406 Mhz (but it think standard memory frequency is 460)
Should I take the card and show it to my seller ?
It should be replaced since it does not meet the advertised standard...
BTW, what 3dMark 2k1 scores are you getting?
My card works most of the time at least 2-3 times faster than my GeForce256, but only when the limiting factor is the geometry. When the fillrate is stressed and geometry is poor, the differences are minimal (when I don't overclock)
Could you try a benchmark to give us MPixels/s numbers for 1 texture and multitexture scenarios? Such benchmark exists for example in 3DMark2001 and 2003.
Here are my 3DMark specifications and results:
Operating System Microsoft Windows 2000
DirectX Version 9.0
AGP Rates (Current/Available) 2x / 1x 2x
CPU Intel Pentium III 601 MHz
FSB 100 MHz
Memory 128 MB
Graphics Chipset NVIDIA GeForce FX 5200
Driver Name NVIDIA GeForce FX 5200
Driver Version 188.8.131.5275
Video Memory 128 MB
Program Version 3DMark2001 SE
Resolution 1024x768 32bit
Texture Format Compressed
Z-Buffer Depth 24bit
Frame Buffer Double
Rendering Pipeline D3D Pure Hardware T&L
Detailed Test Results
3DMark Score 2816 3D marks
Game 1 Car Chase - Low Detail 39.6 FPS
Game 1 Car Chase - High Detail 10.7 FPS
Game 2 Dragothic - Low Detail 49.5 FPS
Game 2 Dragothic - High Detail 31.0 FPS
Game 3 Lobby - Low Detail 45.2 FPS
Game 3 Lobby - High Detail 19.3 FPS
Game 4 Nature 12.7 FPS
Fill Rate (Single-Texturing) 249.2 MTexels/s
Fill Rate (Multi-Texturing) 652.0 MTexels/s
High Polygon Count (1 light) 18.6 MTriangels/s
High Polygon Count (8 lights) 2.9 MTriangels/s
Environment Bump Mapping 43.6 FPS
DOT3 Bump Mapping 32.9 FPS
Vertex Shader 33.1 FPS
Pixel Shader 39.7 FPS
Advanced Pixel Shader 23.2 FPS
Point Sprite 7.0 MSprites/s
The benchmark was run without overclocking my card, so at 250/331.
With a Pentium3 600Mhz it is limiting the performance you will get from that Video card. Your CPU is a bottleneck, and cannot process the information from the Video card fast enough.
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