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-   -   Did I mention that the Painkiller Alpha is in the wild? (http://www.nvnews.net/vbulletin/showthread.php?t=22966)

digitalwanderer 01-01-04 09:22 AM

Did I mention that the Painkiller Alpha is in the wild?
 
If not, sorry I meant to. I posted up a bit about it last night, but I woke to find out that Hanners had made it into a full-blown front page story. (I know EB has a front page, but only 'cause I get to play with it. ;) )

.nfo from the leak:
Quote:

nfo? you gotta be taking the piss!
all you need to know is that this is a late november build
of painkiller, the much anticipated shooter. this build is
labeled a pre-alpha and serves as first look build for very
few chosen magazines. it contains 3 singeplayer and 2 multiplayer
maps, of course fully playable, no ****ed **** like HL2 leak...
talk about "beta", my ass. have fun with this
reame.txt from the Alpha(e-dress changed by me):
Quote:

Welcome to the SP/LAN first look build of Painkiller for PC.

This is pre-alpha code, containing 3 of the 24 solo levels that will ship with the game and 2 multi-player levels, namely :

- 2 solo levels - Cemetery and Town
- 1 boss level - Meet Alastor
- 2 LAN-only multiplayer levels - DM-Unseen and DM-Sacred

Multi-player has not yet been optimized, but should be able to support 4 on 4 for LAN play

--------------------------------------------

To install the game :
from the CD, copy the "Painkiller - First look build" in your hard-drive game directory (ex : D:\Games\Painkiller - First look build)

To launch the game :
browse through the Bin folder (ex : D:\Games\Painkiller\Build 2 - Media\Bin) and execute PainGame.exe

Enjoy !

Recommended configuration for this build - not indicative of final product configuration :
2.0 GHz
512 MB RAM
Nvidia GeForce FX 5900

Feel free to contact Xxxx (Xxxx@dreamcatchergames.com) if you have any question or issue with this build !

--------------------------------------------

Painkiller © 2003 DreamCatcher Interactive Inc. Developed by People Can Fly. DreamCatcher design and logo are trademarks of DreamCatcher Interactive Inc. Package design © 2003 DreamCatcher Interactive Inc. All rights reserved.
More details as we find 'em out can be found here at Elite Bastards.

SH64 01-01-04 10:12 AM

Re: Did I mention that the Painkiller Alpha is in the wild?
 
Quote:

Recommended configuration for this build - not indicative of final product configuration :
2.0 GHz
512 MB RAM
Nvidia GeForce FX 5900
wOw! . Thank god i'll be able to play the alpha :D

digitalwanderer 01-01-04 10:20 AM

Meh, it plays smooth on Bubbles with 4xAA & 8xAF w/v-sync on. :cool:

GlowStick 01-01-04 05:30 PM

heh, dosent suprize me after they sent it to so many review sites/mags that it leaked.

RAY16 01-02-04 02:39 AM

Wow, this game is fun. Mindless shooting at its best. There's no music in this (well, I didn't hear any), but I just played some rock in the backround and thay fixed that problem. I love that effect that turns on when you go into some kind of super-pwn-everything-in-your-way-with-psychic-powers mode.

/me wants this game to come out.


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