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New Demo: Heat Haze
This demo written in OpenGL simulates a heat haze effect through several render to texture passes and a set of GLSL shaders and ARB programs.
It defaults to FBOs to do the offscreen rendering, however if your current driver doesn't support them, there is a fall back to using the good old glCopyTexImage2D function. Enjoy :) http://www.realityflux.com/abba/C++/...e/HeatHaze.jpg Binaries Source Engine source |
Re: New Demo: Heat Haze
Looks really good, especially when zoomed out.
Edit: Also, the screenshots don't do it justice. Running, it looks very realistic. |
Re: New Demo: Heat Haze
Very glad your "picky" driver didn't complain this time around :)
BTW in a previous thread, you mentioned that Stained Shadows won't work on your machine, correct? If so, are you still interested in running it? I might convert the High level shaders into regular assembly which will load faster and will most definitely run on any set of DX9.0 drivers. |
Re: New Demo: Heat Haze
Actually, I started using the 76.44s again since all the demos work well with them. :)
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Re: New Demo: Heat Haze
May be I'm wrong, but I guess this demo looks very similar to http://frustum.org/3d/index.php?demo=19
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Re: New Demo: Heat Haze
It does den, yer right.
Looks exactly the same cept for the heat haze and some of the other features. |
Re: New Demo: Heat Haze
So? They both look like they're using the skull from the DX9 sdk so what's your point?
If you check the Fx composer utility on the nvidia website, you'll also see they have demos using the same skull. |
Re: New Demo: Heat Haze
Quote:
I came up with the heat haze algorithm and shaders on my own, the marble texture was found using a google search "marble texture". (google) |
Re: New Demo: Heat Haze
Ah, so thats where it's from.
I was wondering coz I've seen it elsewhere before :D |
Re: New Demo: Heat Haze
Maybe I should add another particle source in the skull mouth too :D
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Re: New Demo: Heat Haze
Fixed an annoying bug that showed up on ATI boards and improved the flames look a lot :)
New binaries posted. http://www.realityflux.com/abba/C++/.../HeatHaze2.jpg |
Re: New Demo: Heat Haze
Did you change the color of the marble texture also?
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