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New Demo: Fire and Glow
This demo written in OpenGL displays a string lit on fire and generates a glow effect by using a set of GLSL shaders and ARB programs.
On a configuration equipped with Geforce 6200 and up, this application will use floating point targets to achieve not only glow but also a bloom effect. I couldn't get any decent performance while blending all fire particles in a float texture on ATi cards, therefore I did fall back to using regular fixed point textures to generate only a glow effect. Finally, since I have a good heart :P, I did create a non-DX9.0 path for those with older cards even though neither glow nor bloom will be there. PS: I'll be taking a break from programming until my finals are done in two weeks :thumbdwn: EDIT: The string displayed in the demo could be changed through the modification of the title in Data/XML/WInfo.xml NVIDIA http://www.realityflux.com/abba/C++/...ire/NVFire.jpg ATi http://www.realityflux.com/abba/C++/...re/ATiFire.jpg Joe http://www.realityflux.com/abba/C++/...re/JoeFire.jpg Binaries Source Engine source |
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Re: New Demo: Fire and Glow
I get 270 fps at 1024x768 (no AA, no AF). :)
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Re: New Demo: Fire and Glow
Don't you regret not hardcoding the text now? ;)
- yet another cool demo! When do you do a humus-like collection that I can refer all my friends to? :) Regards, |
Re: New Demo: Fire and Glow
If I can get a basic website, I'll post about the 10-12 demos that I have so far.
I have the webspace, but lack in HTML skills :thumbdwn: Hmmm, how about 20 bucks for whoever helps me with that :D |
Re: New Demo: Fire and Glow
Why not put all these demos together in 1 file? That would be great, because all of your programs are awesome.
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Re: New Demo: Fire and Glow
Even cooler, I'm planning on locking them all in a castle with multiple rooms, it will look really cool :)
Wait and see :) |
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HTML it's so simple ma that you can never imagine!!! I've made an offline html website for my school in only 4 days, from zero.
(snow=D) Greetings from Italy :) |
Re: New Demo: Fire and Glow
:firedevil let's do a 3d vector based webpate
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