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-   -   Too few texture units reported? (http://www.nvnews.net/vbulletin/showthread.php?t=72293)

philcostin 06-22-06 06:04 PM

Too few texture units reported?
 
My OpenGL driver is reporting 4 texture units via glGetIntegerv(GL_MAX_TEXTURE_UNITS_ARB...

Surely the 6800GT has at least 8 texture units? If it does under Direct 3D, why not OpenGL?

Is this a driver issue? I'm using 1.0-8762 on 32 bit Linux.

Regards,
Phil

Spyke 06-24-06 01:11 PM

Re: Too few texture units reported?
 
This makes UT2004 look limited in terms of graphical features, but this is normal as NVIDIA's "specs" say only 4 TMU's should be available in the fixed GL pipeline.... Yeah. I don't agree with it either but I am over and done complaining about it.


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