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Error when using NVEmulate :-/
Hi there,
Because I would like to play a bit with shaders on my GF460Go powered laptop I decided to give NVEmulate a try - just to see how/wether it works. However when using NVEmulate, the engine I am using bails out with a strange error: Quote:
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Re: Error when using NVEmulate :-/
I'm not sure what the old NVEmulate option for the xconfig file / the old environment variables still do. The NV-CONTROL api which is supported by nvidia-settngs and nvclock can set nvemulate aswell. Though nvidia-settings doesn't support it. You can use beta2 of nvclock (commandline version) to enable it aswell. It can be set to multiple values from geforce3(nv20)/geforce4(nv25) to geforcefx(nv30).
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Re: Error when using NVEmulate :-/
How exactly an this be archieved?
I tried it with: ce@cehost:~/nvclock0.8b2> src/nvclock -nvemulate nv30 ce@cehost:~/nvclock0.8b2> src/nvclock -nvemulate=nv30 However still the game engine I am playing with reports at startup: 18.08.2006 11:04:29 com.jme.scene.state.lwjgl.LWJGLShaderObjectsState checkProgramError SCHWERWIEGEND: null lg Clemens |
Re: Error when using NVEmulate :-/
nvclock -l shows the nvcontrol options it supports. It should mention nvemulate in it aswell. Then using nvclock -q nvemulate you can ask what values are supported. The option can be enabled using nvemulate: nvclock -a nvemulate=30
Note that no matter what option you use for enabling nvemulate, check if the opengl renderer string has changed (check glxinfo for it). |
Re: Error when using NVEmulate :-/
Thanks for the explanation, yes you're right "nvemulate" is listed as option and can be set and queried. When I set it to 30, nvclock tells me it is 30 when I do nclick -q nvemulate.
However my engine still does not work and the renderer string did not change either: Code:
OpenGL vendor string: NVIDIA Corporation |
Re: Error when using NVEmulate :-/
I tried it on my "legacy" system which has a FX5200 built-in and there my demo works "perfectly". It seems nvemulate isn't working correctly :-/
Does anybody have a GF4MX card running and could also try wether it works or not - maybe its a bug in current drivers, could that be? Thanks, lg Clemens |
Re: Error when using NVEmulate :-/
NVEmulate isn't really supported any more, I'm afraid. You could try an older driver.
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