Default Texture LOD bias
Is there a way to set the default texture LOD bias under linux? Within windoze its done via tools like nvmax; guess they just set a registry value.
Fsaa and aniso stuff are supported on linux using environment variables (__GL_FSAAMODE and __GL_DEFAILT_ANISO). Check the driver docs for more details and all options for it. To use these variables add them to your .bashrc file (requires shell restart to have it in all shells) or to a launch script of an app using: export __GL_FSAA_MODE=1 (or another value)
Thanks for your reply. I know about the features described in the docu. And they dont help me. I dont need neither anisotropic filtering nor fsaa to change.
I asked for the texture LOD bias default - the value the driver uses, if no value is set within the program.
I know how to set it with opengl commands and if there is no other way i patch wineX for it.
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