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-   -   FlatOut: Ultimate Carnage (X360) Also Coming to PC (http://www.nvnews.net/vbulletin/showthread.php?t=93698)

SH64 06-22-07 08:48 PM

FlatOut: Ultimate Carnage (X360) Also Coming to PC
 
Quote:

FlatOut Ultimate Carnage is rebuilt from the ground up and specifically developed to take advantage of the additional feature sets and improved processing ability of the Xbox 360 to produce an entirely new, breathtaking FlatOut experience.
Quote:

An email announcing the North American release date confirms our earlier prediction, Flatout: UC is indeed coming to the PC.
http://worthplaying.com/article.php?...thread&order=0

Now if you have no idea what new features will be included in Flatout:UC that wasn't in Flatout2 heres a list :
Quote:

*FlatOut Ultimate Carnage include 12 cars racing on screen up from eight in FlatOut 2
*Five all-new single player and two all-new multiplayer game modes (over the Xbox Live online game service)
*Over 8,000 dynamic objects per track up from 5,000 in FlatOut 2
*Widescreen High Definition resolution (720p)
*Dynamic lighting and shadowing all with proper real-time environment mapping on all vehicles
*Downloadable content via Xbox Live (X360 feature)
*20,000 polygons per car up from 7,500 in the previous generation
sounds interesting! hope to see PC screens soon!

3DBrad 06-22-07 09:04 PM

Re: FlatOut: Ultimate Carnage (X360) Also Coming to PC
 
Do the cars really need any more polygons? I mean, they're nice as they are. :D I think better textures, more "stuff" in the maps to give the maps more life, etc. :)

SH64 06-22-07 09:07 PM

Re: FlatOut: Ultimate Carnage (X360) Also Coming to PC
 
Quote:

Originally Posted by Spoudazo
Do the cars really need any more polygons? I mean, they're nice as they are. :D I think better textures, more "stuff" in the maps to give the maps more life, etc. :)

Yep there will be more stuff on the maps/tracks :
Quote:

*Over 8,000 dynamic objects per track up from 5,000 in FlatOut 2

GlowStick 06-22-07 09:10 PM

Re: FlatOut: Ultimate Carnage (X360) Also Coming to PC
 
Loved the first FlatOut, cant wait for the second!

CaptNKILL 06-22-07 09:17 PM

Re: FlatOut: Ultimate Carnage (X360) Also Coming to PC
 
Quote:

Originally Posted by GlowStick
Loved the first FlatOut, cant wait for the second!

The second has been out for a long time now.

This is basically Flatout 2.5

SH64 06-22-07 09:22 PM

Re: FlatOut: Ultimate Carnage (X360) Also Coming to PC
 
Quote:

Originally Posted by GlowStick
Loved the first FlatOut, cant wait for the second!

Flatout 2 is out already , where have you been ?

EDIT : Ditto Capt!

GlowStick 06-22-07 09:22 PM

Re: FlatOut: Ultimate Carnage (X360) Also Coming to PC
 
Quote:

Originally Posted by CaptNKILL
The second has been out for a long time now.

This is basically Flatout 2.5

Hm, id say flatout 2 was more of an expansion pak than a new game. So id call FlatOut 2 Flatout 1.5 and this Flatout 2

(nana2) (nana2) (nana2)

nekrosoft13 06-22-07 10:05 PM

Re: FlatOut: Ultimate Carnage (X360) Also Coming to PC
 
thanks for info

i will buy it! Flatout is to much better then that burnout crap

jAkUp 06-22-07 10:18 PM

Re: FlatOut: Ultimate Carnage (X360) Also Coming to PC
 
Awesome!

Also burnout is a much different game, I like them both :)

SwedX 06-23-07 06:07 AM

Re: FlatOut: Ultimate Carnage (X360) Also Coming to PC
 
Nice that it will come to the best plattform, heh almost every game nowdays find it's way to the Pc :D

SH64 02-01-08 06:46 PM

Re: FlatOut: Ultimate Carnage (X360) Also Coming to PC
 
FlatOut: Ultimate Carnage' (X360) Officially Coming to PC
http://www.worthplaying.com/article....thread&order=0
Quote:

FlatOut Ultimate Carnage is being prepared for a June 2008 worldwide release.

JigenD 02-01-08 09:16 PM

Re: FlatOut: Ultimate Carnage (X360) Also Coming to PC
 
It really is an upgraded version of Flatout 2 (I have the 360 version), I'm glad I skipped the PC version (of Flatout 2) because of Starforce. I heard previously there were 30k dynamic objects on some tracks though. The car polycount isn't that impressive (PGR4 has 90k polygons a car, GT5P has 200k polygons per car), but the shaders are really nice, nice sparkle paint effects. It really is a nice looking game overall, trackside detail is great.

The new Burnout is very different though and it's good too, it's now a freeform open world racing game, where the previous Burnouts were like this game. Very nice of EA to step out of the way for them.

Quote:

Originally Posted by SwedX
Nice that it will come to the best plattform, heh almost every game nowdays find it's way to the Pc :D

It seems to me the number of console games ported to PC has remained about the same. Only thing is lots more Western developers making console games these days.


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