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Old 10-05-06, 03:42 PM   #2
NVIDIA Corporation
Join Date: Dec 2004
Posts: 8,763
Default Re: 1.0-9625 GLSL rendering bug

I'm not really clear on how to reproduce the problem you're reporting. The tarball that you referenced seems to contain the same content that was used in the previous bug (which you're now reporting as resolved in 1.0-9625).

Can you please provide detailed steps describing how to reproduce this problem?

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