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Old 08-21-02, 03:06 PM   #2
r0gu3
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Join Date: Jul 2002
Location: cleveland ohio
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Well first of all, nvidia's drivers are EXTREMELY memory hungry... The reason is they try to push as many frames as possible with total disreguard for system performance. And the best answer you will probably get is to use more swap space... that will stop the crashes that you have been suffering with...

But as far as making the drivers use less resources, there isn't a good answer at all... Oh yeah and by the way, if you have to start 4 copies of any single application that will use the same textures, then you can use the same textures repeatedly (pass the same pointers back) so you don't have to load the same textures into video ram at the same time...

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