Render errors with FSAA on MultiGPU in UT2004
I am experiencing some rendering errors in __GL_FSAA_MODE 4 to 8 on a GeForce 7950GX2. More heavy FSAA = more frequent errors.
Error looks like this: game hangs for a while (quite short but very unpleasant) and after that I can see some erratic frame - something like not fully rendered scene.
I am able to reproduce it only in UT2004.