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Old 10-17-06, 12:41 PM   #2
Join Date: Jul 2002
Location: Netherlands, Europe
Posts: 2,105
Default Re: nvidia-9626, Cedega and World of Warcraft

It can also be a bug in Cedega. I'm a wine developer and opengl is one of my areas and on Wine these issues (in case of opengl mode and also using d3d9) don't happen. The opengl code is still more or less the same in Cedega and Wine, though the pbuffer code is different and that is what is used by WoW, so it could be a bug in that pbuffer code in Cedega.
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