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Old 11-02-06, 01:50 PM   #9
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Join Date: Jan 2005
Location: Czech Republic
Posts: 451
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Default Re: Render errors with FSAA on MultiGPU in UT2004

Another bugs:
Vehicle licence plates are screwed - there is always some nonsense on it. I've found some map that probably uses this function too - it looks like this.
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