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Old 11-20-06, 08:48 PM   #12
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Join Date: Oct 2005
Posts: 8
Default Re: Artifacts with cedega in "Faces of War" with 1.09625/ 1.08762 works

Im getting this in pretty much any game that uses DirectX instead of OpenGL. While this may be a cedega issue is there any word on when this going to get fixed?
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