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Old 12-11-06, 02:52 PM   #37
PeterJensen
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Default Re: Tom Clancy's Rainbow Six Vegas FP16 HDR+4xAA

Take a look in BaseEngine.ini in the Engine\Config dir....



Quote:
[D3DDrv.D3DRenderDevice]
UseTrilinear=True
LevelOfAnisotropy=4
UseStaticLighting=True
ShadowBufferResolution=1024
MaxShadowResolution=1020
MinShadowResolution=64
ShadowResolutionScale=2.0
BlurBufferResolutionDivisor=3
DisableShaderModel3=True <---cant be right?
DisableMultiLightPath=True
DisablePrecaching=False
DisableOcclusion=False
bEnableFastShaderCaching=True
MaxTranslucencyLayers=0
ShaderPath=..\Engine\Shaders
AdapterNumber=-1
Gamma=2.2
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